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12-10-2011 @ 7:32PM
Nice comment system... just cut off my comment at a random location...Wow, such a tremendous amount of QQ over something in an expansion that's not likely be out for nearly a year at least. "That it took this long is something else entirely" - seriously? They release the current DRAFT of the talents in order to begin receiving feedback and when they don't update the page to address YOUR complaints, in all your infinite wisdom, you complain that they're taking too long to do so? Get over yourself or at least save this kind of QQ crap for the forums.
12-10-2011 @ 7:39PM
He's talking about problems that have existed in Lunar Shower since they began in the release of Cataclysm, and then got worse in 4.2And his ranting is about numbers and mechanics. You're raging is about filling your rage bar.Shoo warrior don't bother me. :D
We have had the movement DPS issue the whole Cataclysm expansion. It shouldn't come as any sort of shock to the developers, and Tyler's comment really is meant to imply that they should have planned out what exactly moonkin's "new" movement DPS mechanic would be since Lunar shower (v1 & v2) didn't work. Changing from V2 back to V1 is just frustrating. We would have been happier with V2 staying on the talent calculator and waiting until later to see what the real changes would be.
12-10-2011 @ 7:57PM
"Changing from V2 back to V1 is just frustrating."I'm happy. At least now I won't have to waste a global on innervating after losing mana on multi-dotting, and we get more AoE DPS from the initial moonfire.What we need: Moonfire giving eclipse energy when we aren't in eclipse, and Starfire/Wrath being castable while moving if in the proper eclipse state.Or our own ability that's like the Warlock's green fire. (Instant nuke that doesn't mess with DoT timers)
12-11-2011 @ 2:06AM
Mu ha ha! My QQ is stronger than your QQ, Owlbear!Prepare for battle!
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