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12-11-2011 @ 4:19PM
You know, as much as I love know your lore, (especially the tinfoil hat editions) sometimes I wonder, Does blizz really mean as much as they imply sometimes? or do we fans over analyze things?
12-11-2011 @ 4:32PM
I'm pretty sure we see thrice the meaning they actually meant to put in.
12-11-2011 @ 7:38PM
I'm reminded of my fathers opinion when people razzle him about playing the lottery. Just thinking about all the awesome of winning is worth more than that dollar. I just hope metzen/blizz read KYL and get as big a kick out of it as we do. Especially TFH. Annie and Mattie are awesome writers and they keep getting better.
12-11-2011 @ 9:20PM
But how many people spend just one dollar on lottery tickets? Most buy several and go back for more the next day, and the day after that, and the day after that...and all the while they never notice that the only folks buying them are the ones who can't afford to.
12-12-2011 @ 2:54AM
I tend towards skepticism too, but there's also that weird tree near the North West corner of the island, complete with skeletons in cages, and that lady who sells "food" made from suspiciously familiar meats... The island and the Faire are clearly supposed to be creepy and contain a mystery which the folks at Blizzard think they will develop. Whether Blizzard will actually develop it, however, is...probably unlikely. I mean, they cut short the storylines for Nozdormu & the Infinite Dragonflight, Alexstrasza's recuperation, and Kalecgos's rise to Aspect of the Blue Dragonflight just so we could all be forced to watch Thrall get married and hear them gush over how awesome he is. If you want something that we're all probably reading too much into, check out the fact that the animations for one of the Faceless debuffs in the "Hour of Twilight" Heroic is the same as the symbol for the Darkmoon Faire!
12-12-2011 @ 11:11AM
Its an old game/dungeon master's trick from the days of pen and paper roleplaying. You intentionally make references to things that you have no immediate attention of ever actually doing anything with, and keep them in a notebook. Later on when you come up with something cool and need to weave it in, you go look at your notes to see which ones of the hooks you tossed out earlier can be made to fit.It makes it LOOK like you had been planning that moment for months, when really you just came up with it last week. Blizz does the same thing. Just look at all the unfinished story arcs out there, all these DMF like one off comments that seem to hint at bigger things that never materialize. They're feeder hooks, easy places to latch onto later if the need arises.
12-12-2011 @ 12:46PM
"From when the days of pen/paper roleplaying". I'm not sure what to make of this.It is still alive; there's, for instance, a very recent and well received version of the DND franchise. I run a game every tuesday; most of my friends run or play the game every week at the very least (One runs two games, and plays one, on a weekly basis).Rest of the comment; it does seem that way, i agree with it :)
12-13-2011 @ 9:16AM
Heh, if you're talking about 4e, well recieved my ass. I don't know a single person that made that transition. It completely ruined Eberron.
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