Dragon Soul: Fall of Deathwing Raid Finder bosses explained in 5 seconds

For tips for the first four bosses in the Dragon Soul raid, The Siege of Wyrmrest Temple, please check out our first guide.
First, here are some quick Raid Finder facts:
- No lockouts. Participating in the Raid Finder will not lock you out from doing the raid on 10- or 25-man with your guild or group, nor will it lock you out from loot for these instances.
- You only get to roll on loot once per boss per week. You can fight bosses multiple times but are only eligible for loot on the first kill.
- Get 250 valor points for completing the raid wing.
- Two tanks, six healers, 17 DPSers are needed for a Raid Finder raid.
- You can queue up in Raid Finder with your Real ID friends across servers.

Two tanks taunt-trade the boss after each Fading Light. Everyone needs to press the new button that appears, Heroic Will, whenever Hour of Twilight casts. Healers can touch crystals for buffs during the fight. Pour on the DPS, and remember to press Heroic Will during Hour of Twilight or if you get the Fading Light debuff as a tank.

Tanks need to grab the big adds and pull them close, but don't face them toward each tank since they cleave. Players have to group together on the large Twilight Onslaught casts or the ship will be too damaged; it appears as a large, swirling purple vortex. After three waves of adds, Warmaster Blackhorn joins the fight. Face Blackhorn away from the raid, and when he turns to use his Shockwave, move out of the cone or you will die.

After landing on Deathwing's back, players must kill one of the tentacles and tank the add that spawns near the plate on his back. Two types of adds spawn from where tentacles used to be, large amalgamations and small corrupted bloods. You must kill 9 corrupted bloods near an amalgamation to cause him to explode (don't kill the big add before he transforms), loosening the plate. Then, DPS the Burning Tendons to break the plate off of Deathwing's back. Repeat three times.

The Madness of Deathwing fight is a little bit more cumbersome than the other fights in Dragon Soul, so if you have any questions about how the fight works in detail, ask your raid leader for specifics. Here is your 5-second version:
Tank and kill the large tentacle in the back first. Then kill Deathwing's tentacle and any adds that spawn. Move to the next platform and repeat until all four platforms are completed. Move back to the middle platform and DPS Deathwing's head and adds until he is defeated. Press Dream if you are targeted by Shrapnel.
A common platform order is Ysera, then Nozdormu, then Alexstrazsa, then Kalecgos (middle, jump left, jump left, jump all the way right.)
Congratulations, you've defeated the Raid Finder Dragon Soul! Be polite, be patient, and have a fun time raiding in a more accessible raiding environment.






Reader Comments (Page 1 of 4)
J-bob Dec 12th 2011 4:10PM
I don't think Ultraxion is correct for LFR. No one needs to stay in during Hour of Twilight, not even the tank.
Tanks DO need to taunt swap during Fading Light, but the tank is the only person targeted in LFR.
Skarn Dec 12th 2011 4:51PM
Correct. No one needs to stay in for Hour of Twilight and only tanks get Fading Light.
watspr02 Dec 12th 2011 6:13PM
Yeah, I'll be the first to tell you that in LFR, its not always the tank that gets targetted. Its whomever has the most aggro. If your tanks are incorrectly using Heroic Will, it could be a dpser. Trust me, I've gotten it twice as a dpser and both times I was well below the tank aggro.
josh Dec 12th 2011 6:50PM
@VSUReaper
I'm sorry that you are too stupid to read the patch notes, or this site, or any other site that talked all about Raid Finder before the patch came out and then after the patch came out and even through the Paragon exploits. It was stated clearly and many times that you would only be eligible for to kill a boss in RF and get loot once a week, not kill until you get loot. Any failing in your understanding on how the system works is entirely your fault, since everyone else understood it after reading it once. kthxbai!
murmaiderxx Dec 12th 2011 6:54PM
While it is like that in the runs to accustom people learning the run, people should follow instruction as if they were running an actual raid. Since they are similar in running, I understand maybe not everyone will run in normal/heroic but being properly executed should be everyones intention.
Mondi Dec 13th 2011 5:00AM
This will add more to the 5 second timeline, but it's worth mentioning, if you use Bartender or some other button mod, you'll want to go into the settings and turn on the "Extra action button"
Otherwise that heroic will button won't appear on screen and you'll be called Noob relentlessly for not pushing a button that wasn't even there.
Alternatively you could make a macro that says "Click ExtraActionButton1"
Teaspoon Dec 14th 2011 8:03PM
I went to Ultraxion for the first time last night and my Dominos install that I updated the day the patch launched had an "Extra" bar but I couldn't make the damn button appear on it. I was the tank. Got beaten into the ground by Fading Light a couple of times while I was trying to sort out the missing button.
Logged out, turned off mods, logged in, hooray! Button! Cleaned it up on the next attempt that the other tank was actually at the keyboard for.
Seems like the other tank wasn't noticing that Heroic Will zeroes your threat. THAT is the reason why a tank should stay in for Hour of Twilight. If the tank who has aggro hits Heroic Will to get out of Hour of Twilight, it's threat-roulette when everybody drops back in.
Tanks should be hitting taunt as soon as possible once the other tank gets Fading Light applied so that they inherit the other tank's threat before the other tank needs to hit Heroic Will.
Frankz99 Dec 12th 2011 4:13PM
that's misleading:
"You can fight bosses multiple times but are only eligible for loot on the first kill."
aren't you eligible every time until you actually win a piece of loot from that boss?
Mathew McCurley Dec 12th 2011 4:16PM
No. You get one chance a week in LFR. If nothing drops for you, you get nothing from that boss for the week.
Taelict Dec 12th 2011 4:18PM
No you only are eligible for loot the first time you beat the boss, regardless of whether or not you actually win something.
Roy Inverse Dec 12th 2011 4:21PM
No, you are only elegible during the first kill, if nothing drops for you, too bad.
VSUReaper Dec 12th 2011 4:59PM
Thanks to Paragon and all the others that were exploiting the LFR, one shot at loot per boss, per week. Basically means that once you valor cap and run the LFR, you have nothing to do for the week.
Jorges Dec 12th 2011 5:26PM
@VSUReaper
It has always been like this, Blizzard did not implement the one loot per boss per week because of the exploit. Actually, the exploit was about getting around this limit.
Bronwyn Dec 12th 2011 6:02PM
And again I don't understand the confusion. Did people really think that Blizz was changing the game to guarantee you got loot every week?
VSUReaper Dec 12th 2011 6:08PM
@ Jorges
My understanding of the loot system was that I go in, kill the first boss, and dont win anything off that boss, I could keep coming in and killing that boss over and over again until I get something from that boss. Once I loot something from said boss, *then* I will no longer be eligible for the loot and auto pass on everything from that boss.
In the first week, I killed the Shamman in the Eye of Eternity 2 times and was eligible to roll both times.
If this is the way that the loot system was not supposed to work, then Blizz released a very poor, buggy system that hadn't been fine tuned. Or, as I said in my other post, Blizz had to change the rules so that people were not farming bosses to get decked out in full tier in one week by farming it with their guild.
With the way it is now, once I do both wings and 2-3 heroic 5 mans, I have nothing to do PVE wise other than play alts I dont care about.
josh Dec 12th 2011 6:51PM
meant to reply to the next post....
@VSUReaper
I'm sorry that you are too stupid to read the patch notes, or this site, or any other site that talked all about Raid Finder before the patch came out and then after the patch came out and even through the Paragon exploits. It was stated clearly and many times that you would only be eligible for to kill a boss in RF and get loot once a week, not kill until you get loot. Any failing in your understanding on how the system works is entirely your fault, since everyone else understood it after reading it once. kthxbai!
Dion Dec 12th 2011 7:00PM
Going out and having a social life is out of the question then? I hear there's this thing called NATURE and SUNLIGHT, but they might just be an urban myth...
Rajah Dec 12th 2011 9:41PM
My understanding of what Blizzard intended is that once you roll on loot from a given boss, whether or not you win the roll, you are ineligible for rolls from the same boss in other LFR instances for the remainder of the week. Being eligible to roll on an item but passing would not lock you out of future drops. Except for the extremely arcane bug that the competitive raiding guilds discovered, this appears to be exactly what was released. Is this correct?
Ian Dec 13th 2011 10:54AM
@Rajah
No that is not correct.
If you were eligible for loot, by having been present when a boss was killed then you will be locked out from any loot from it that week. Even if did not roll either by passing or simply because you were not able to.
Otherwise you could simply pass and repeat multiple times during the week until you got a specific item of loot.
Task Dec 12th 2011 4:16PM
Dear Mat McCurley,
Thank you for this 5 sec summary of DS.
/salute /bow
Task