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Dragon Soul: Fall of Deathwing Raid Finder bosses explained in 5 seconds

The Raid Finder has more people than ever filling World of Warcraft's raiding zones with players, adventure, loot, and fun. With more accessible dungeons comes the potential for explanation issues -- raiding is still about communication, even in the Raid Finder. Here is a quick look at the last four bosses of the Dragon Soul raid that you can use for great success in the Raid Finder.

For tips for the first four bosses in the Dragon Soul raid, The Siege of Wyrmrest Temple, please check out our first guide.

First, here are some quick Raid Finder facts:
  • No lockouts. Participating in the Raid Finder will not lock you out from doing the raid on 10- or 25-man with your guild or group, nor will it lock you out from loot for these instances.
  • You only get to roll on loot once per boss per week. You can fight bosses multiple times but are only eligible for loot on the first kill.
  • Get 250 valor points for completing the raid wing.
  • Two tanks, six healers, 17 DPSers are needed for a Raid Finder raid.
  • You can queue up in Raid Finder with your Real ID friends across servers.


Ultraxion

Two tanks taunt-trade the boss after each Fading Light. Everyone needs to press the new button that appears, Heroic Will, whenever Hour of Twilight casts. Healers can touch crystals for buffs during the fight. Pour on the DPS, and remember to press Heroic Will during Hour of Twilight or if you get the Fading Light debuff as a tank.

Warmaster Blackhorn

Tanks need to grab the big adds and pull them close, but don't face them toward each tank since they cleave. Players have to group together on the large Twilight Onslaught casts or the ship will be too damaged; it appears as a large, swirling purple vortex. After three waves of adds, Warmaster Blackhorn joins the fight. Face Blackhorn away from the raid, and when he turns to use his Shockwave, move out of the cone or you will die.

Spine of Deathwing

After landing on Deathwing's back, players must kill one of the tentacles and tank the add that spawns near the plate on his back. Two types of adds spawn from where tentacles used to be, large amalgamations and small corrupted bloods. You must kill 9 corrupted bloods near an amalgamation to cause him to explode (don't kill the big add before he transforms), loosening the plate. Then, DPS the Burning Tendons to break the plate off of Deathwing's back. Repeat three times.

Madness of Deathwing

The Madness of Deathwing fight is a little bit more cumbersome than the other fights in Dragon Soul, so if you have any questions about how the fight works in detail, ask your raid leader for specifics. Here is your 5-second version:

Tank and kill the large tentacle in the back first. Then kill Deathwing's tentacle and any adds that spawn. Move to the next platform and repeat until all four platforms are completed. Move back to the middle platform and DPS Deathwing's head and adds until he is defeated. Press Dream if you are targeted by Shrapnel.

A common platform order is Ysera, then Nozdormu, then Alexstrazsa, then Kalecgos (middle, jump left, jump left, jump all the way right.)

Congratulations, you've defeated the Raid Finder Dragon Soul! Be polite, be patient, and have a fun time raiding in a more accessible raiding environment.

Brace yourselves for what could be some of most exciting updates to the game recently with patch 4.3. Review the official patch notes, and then dig into what's ahead: new item storage options, cross-realm raiding, cosmetic armor skinning and your chance to battle the mighty Deathwing -- from astride his back!

Filed under: Raiding, Cataclysm

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