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12-16-2011 @ 11:03AM
#3 is just being looked at wrong. Everyone gets an increasing roll bonus per boss kill until they win something. For example, 5 extra points per boss kills. You kill all 8 without a drop, and next week your next roll would add 40. This would keep players from rolling on things they really don't need and evens out the loot distribution. The only reason random rolls exists, is because it is the simplest form of fairness. However the LFR system brings out everything that is wrong with random rolls.On LFR, and I know others are in the same boat, my dice are broken so bad that I am running less than 1% on wins. Thats calculating 4 toons run on every boss these last 3 weeks. If my toons could use an upgrade in every slot on 5 mans, like they do in LFR, I know my win ratio would be a lot higher. In short, I consider the loot system on LFR broken. I no longer que for fresh LFR, but instead hold out for 3/4 completion. Knocking out 500 VP in under an hour is truly the best value. Let others waste their time clearing the first 3 bosses for extremley poor chance at wins.
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