Blood Pact: Dark Intent update and T13 gearing

Greeting again, darklings. It's that time of the week once more for us to talk about all that drives our purpose: bringing horrible pain to our enemies. There are multiple cogs in our wheel of destruction, but this week I want to focus in on two of those. To start, there's the small matter of the ever-constant debate on weaponry and trinkets, something that comes up with every new tier. Second, there's the issue of Dark Intent. While it's been relatively established on the priority of the buff, there are a few kinks to work out, as always. The prior settlements that were made were based upon data that was relevant back in tier 11. Although there isn't too much that has changed since this, Blizzard's adjustments and gearing does merit bringing up the issue once more.
There can be little doubt that shadow priests are the best recipients for Dark Intent. A significantly large portion of their damage come from DoTs; furthermore, Mind Flay has a unique interaction with the ability as well that results in an even higher return. As shadow priests gain gear, more of their damage does actually shift toward Mind Blast, plus their tier 13 increases more of their non-DoT based damage. Again, none of this changes that they are still the best target for Dark Intent, but it does slightly reduce the disparity between shadow priests and non-shadow priests when getting it.
The second choice is where things can get a little bit tricky. Fire mages and balance druids have been the prime choices for this slot, although which has been a little up in the air. Even though fire mages gain more DoT damage as they gain in gear through their mastery, they have multiple non-DoT-based effects that don't benefit. There's also a matter that fire can be a bit unpredictable at times, which can make the warlock's benefit a little bit more spotty, even with the increase we've seen in crit chances.
Balance druids, however, offer more. The way in which they interact with haste and their rotation pushes Dark Intent high on their list of importance, particularly with how their DoTs play off their mastery. In matters of your personal gain, you can't get better than a balance druid. Unlike other DoTs, both Moonfire and Insect Swarm have 2-second base tick times. Even though shadow priests have Mind Flay and an extra DoT, balance druid DoTs just tick so rapidly that it more than compensates. You'll never drop your stacks, ever.
In the end, shadow is the best and balance is still second, with fire being a close third. As always, though, keep in mind the players you play with. A phenomenal balance druid will benefit more from Dark Intent than an average shadow priest, and so it goes for every choice.
Weapons from Madness of Deathwing
For a change, weapons are actually an interesting choice in this raiding tier. Often it's all rather simple -- the highest ilevel weapon with the best secondary stats wins. But in Dragon Soul, Blizzard threw in something of a twist. Madness of Deathwing offers the highest level of weapons, but they are both proc-based. Procs have always been very hit or miss when it comes gearing, and this is no different. The procs compeltely replace any secondary stats, which is rather risky and only marginally pays off.
Rathrak is the one-handed option and it does have its niche uses. The proc on it is great in multi-target situations to an alarming degree, but it simply fails to hold up in single-target damage. Damage from it just isn't high enough, nor does it proc frequently enough overall. Pick it up for the AoE factor that can be great in several encounters, but beyond that it's not worth the investment.
Ti'tahk is the other proc-based option that you could pick up, and it has a lot of viability. The haste proc is very impressive, and the fact that it can benefit other raiders is astronomical. There's a strong downside on the internal cooldown for the proc's being slightly long and that you cannot control who gains the benefit, but it holds a lot of weight -- so much so that it does outweigh the combined secondary stats of other options.
Looking outside of Deathwing options
As with everything, there are some downsides. Again, you cannot control which raid members get the benefit of Ti'tahk, so it can go to someone who doesn't benefit highly from haste or potentially a healer or (in some situations) even a tank. That can lead to the proc's performing less than optimally. It can also proc at times that aren't quite as beneficial as they could be; having it shoot off while running into the boss and losing precious seconds off the buff can be a killer.
For this reason, it is rather difficult to justify either of the weapons that drop from Deathwing as they currently stand. There's great potential there, and they're worth getting on the off chance that Blizzard adjusts the procs (which is possible, given Blizzard's history with such things), but really they just aren't worth the risk right now. Instead, the weapon you want to shoot for is the Lightning Rod from Hagara.
The other problem that further pushes you toward using a staff is that there is no one-handed option for warlocks. Compounded onto that, getting your hands on a proper off-hand is another matter entirely. Dragonfire Orb is an amazing off-hand, but the catastrophic downside it holds is that it's a trash drop from a raid with virtually no trash. Were the item BoE, you might make a case for shelling out loads of coin for it on the AH, but that is not an option either. Such a downright shame.
Dragon Soul trinkets
Trinkets, too, are similarly interesting this raiding tier. Will of the Unbinding is pretty much the solid choice for every caster this raiding tier. While it only has intellect on it, it has boatloads of it -- far, far more than you get from anything else. Nearly double, in fact. With how strong intellect is for every caster out there, that just pushes the trinket above and beyond other options.
Normally, that would be the end of it; however, Blizzard tossed another wrench into this grand design. Insignia of the Corrupted Mind would be the more traditional second trinket, even though not all of our specs rely as much on haste. Cunning of the Cruel, though, is another one of those situational gems. Another proc-based attack item, this one too shines in AoE encounters. While the trinket isn't as weak as the dagger is for single-target damage -- indeed, it is better than most Firelands trinkets -- it isn't quite as good as your other Dragon Soul choices ... But oh, that glorious AoE damage. It's beautiful. Snag it on the cheaper side, if you can.
Filed under: Warlock, (Warlock) Blood Pact






Reader Comments (Page 1 of 2)
ikkewow Dec 19th 2011 5:36PM
Where's my weekly Chicken column? I missed it :(
(enjoyed this one btw)
Azizrael Dec 19th 2011 5:47PM
1. It's almost reflexive for me to just throw it on a healer from running five mans and usually ending up with melee DPS in the other spots. Resto Druid or Holy Priest, ideally. Is this a waste of time?
2. I got the staff from Deathwing on my first raid finder kill, made up for no tier tokens even dropping that I could use. Haven't had much chance to see the proc in action (been playing that other game since Friday), but I'm glad to read it's as good as I figured it was.
Philster043 Dec 19th 2011 5:58PM
You're not alone. A warlock has actually been putting Dark Intent on me (I'm a healing priest) on five-mans, because she thought the healer to be the best choice. (No, I didn't ask for it.) Let me know if this isn't ideal and I'll let her know.
Azizrael Dec 19th 2011 6:01PM
http://www.mmo-champion.com/threads/813759-Dark-Intent-The-Guide-%282010-12-24
I'm fine with sticking to healers, especially in Raid Finder or PUGs.
Philster043 Dec 19th 2011 6:14PM
Cool. I'll just let my friend keep doing what she does, then. :"D
jimmybh Dec 19th 2011 6:53PM
Philster043 the rule I have in my head (can't remember where it came from) is healers for progression, DPS for farming. On that score I generally hit my raid's restro druid with it, or the healing priest if the druid is tanking. We don't have any sprists or balance druids in raid, so I usually just leave it on the healers.
Erebos Dec 19th 2011 7:02PM
I'm a holy priest (main) as well, and I get DI a lot in dungeons, and I do think it's a good choice because of a holy priest's mastery in conjuction with Renew. And resto druids are a pretty obvious choice as well, their healing being comprised of mostly HoTs.
My holy paladin alt has actually gotten DI a surprising number of times in dungeons, which always surprises me, since the only HoT they have is Holy Radiance...
I think the main reason people put DI on a DPS over a healer is because it'll boost the DPS of the other person as well, but in a 5-man there just might not be any better choice.
Necrosaro Dec 19th 2011 11:13PM
If reforged right Holy Radiance is a great spell for Holy Pallys, and benefits well with DI.
In my 25 man runs, we have a HPally that's reforged everything to haste, and gets about seven ticks off HR, and with judgment gets the cast time down to 1 second. So he'll have HR ticking off seven people at the same time, causing him to have more crits than any of our other healers even have ticks of HoTs.
rebecca.l.spaulding Dec 20th 2011 11:39AM
Healing priests are receiving the buff because many locks know about our PW: Serenity. Our 25% crit chance increase every 7 seconds is tasty to locks, especially in 5mans when it's crappy melee as the other options. I even give it to healing priests, and DI stays stacked on me for the entirety of the dungeon more or less.
(I have 2 mains, a lock and a healing priest, and on my priest I too get it in 5mans.)
McGintoy Dec 19th 2011 5:47PM
I've seen some conflicting information about whether or not those procs will ignore CC'd targets. Does anybody know for sure?
Andy Dec 19th 2011 5:56PM
Feral kitty drood is pretty beast for dark intent
Imnick Dec 19th 2011 6:03PM
Don't forget Dragonwrath
It's Best in Slot still for most other casters, so presumably it also will be for Warlocks
And if not it'd take a heroic Deathwing weapon to replace it
Those being something you are recommending people not to equip
Caylynn Dec 19th 2011 6:13PM
This shadow priest adores warlocks who give her dark intent, and is always very, very nice to them. :)
Desmentia Dec 19th 2011 6:42PM
This shadow priest despises warlocks who do not give him Dark Intent, and promises to steal their life if we meet again next expansion. For now, you just have to be wary of being life-gripped off the edge of tall or flying objects.
damoronsonline Dec 19th 2011 7:48PM
Just wanted to say Boomkins give a higher uptime of DI than Spriests do when it even a few pieces of T13 gear. The difference is 99% vs 98% but still Boomkins are better.
Blessthemartyrguild Dec 20th 2011 9:34AM
Where is this math? I would be interested in seeing it. In addition uptime is one peice of the pie, the other is the haste, on order to truly determine who it's better on you need dog output as the haste pushing either to another dot tick is significant.
Herself Dec 20th 2011 10:25AM
I think the math and the debate are over in this thread.
http://www.mmo-champion.com/threads/1035467-Dark-Intent-(4.3)
I don't think it's at cut and dry as Tyler makes it look.
Blessthemartyrguild Dec 20th 2011 11:09AM
A few things, the op have everyone focus magic, this is not a linear buff and could impact the simulation. Secondly based off the date of the op it could be the 4.2 version(didn't have time to read all 4 pages). However in full heroic gear I can easily see this as shadow priests will hit 31% haste which leaves us in between extra ticks. However at the same token the math is a terrible example for anyone needing the math at this point as the amount of heroic gear in the average gear is 0.
In addition no where was it noted if it was helter skelter or a patchwork style simulation.
Herself Dec 21st 2011 2:56PM
In the remainder of the thread the sim is done again without focus magic. The OP admits that it was a mistake with the original numbers. The results of the second simulation have similar results though.
But again I still think it varies depending on the situation. Saying Shadow Priests are the end all and be all for DI seems a bit narrow minded to me. In the end we will have to wait for more solid number as opposed to napkin math.
Spellotape Dec 19th 2011 10:13PM
Dark Intent is probably one of the most annoying "buffs" in the game. It's obnoxious that a significant warlock buff relies on the target they choose for DI to stay alive, and I'm getting a bit tired of spoilt Shadow Priests and Fire Mages demanding it in raids.
It's my buff and I'll do whatever I like with it; if giving it to a "less optimal" choice (typically a healer) means putting one of the aforementioned in their place - happy days. I notice no difference in personal or raid DPS when I make this choice, but I do see a decrease in annoying demands.