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Reader Comments (Page 1 of 1)
12-20-2011 @ 2:14PM
mazca13 said...
Zon'ozz in particular tends to give people an unpleasant surprise on Normal. He's not unduly complicated, but he's a genuine gear check and you'll find him difficult if you're dragging some under-par DPS and healers. Nowhere near the level of Ultraxion, but there's an awful lot of damage going out during the dark phases, and his enrage timer is reasonably tight.
It's also worth noting that Hagara's ice walls move significantly faster on Normal. They're still easily outrun, but sometimes people are too used to the speed on LFR and get caught nonetheless.
Reply
12-20-2011 @ 2:23PM
Royal said...
This can't be stated enough.
We lost four of our raids pugs due to not realizing the difference in speed. In order to get our pug through it we told them NOT to stop moving during that part and not to stop to DPS the crystals.
12-20-2011 @ 2:40PM
Mortenebra said...
We actually attempted Zon'ozz before Yor'shaj on normal. Man, what a PITA. That was a definite gear-check and the fact that hitting the "ball" in a certain way can make it veer off course just made it worse. It's especially stressful on the healers, I think, because of the damage from the ball (on contact) plus the debuff. You get an unlucky break and boom, there goes one or more of your raiders. It was refreshing when we got to Yor'shaj and found out how much easier the mechanics were on that fight and not having to contend with shadow volleyball.
12-20-2011 @ 10:24PM
Bapo said...
Hmm... I may almost enjoy normal mode Hagara more then. I have the uncanny ability (it only happened once actually) of running faster than the ice wall, and killing myself : /