Know Your Lore: Lady Liadrin

There have been many paladins in the lands of Azeroth. Some hail from other worlds, such as the Vindicators of the Draenei. Still others are newly come to their powers, such as the Sunwalkers of the Shu'Halo. Ultimately, to be a paladin is to trust in a greater power than yourself to be your sword, shield and balm against the forces that threaten all you hold dear.
Interestingly, the Horde has not one but two unique paladin orders formed in recent years. Of these two, the Blood Knights of the Sin'dorei are interesting not only for the means of their foundation, but also the evolution they have gone through. This evolution is mirrored by that of their Matriarch, Liadrin. A former priest who survived the Scourge onslaught on Quel'thalas and the destruction of the original Sunwell, she lost her faith in the Light and took up the power of a Blood Knight in order to show her spite and derision for the magical force that did nothing to save her city and her people. Yet in time, Liadrin would learn that things were not as they seemed, turning against the Blood Prince Kael'thas himself for the sake of her people.
Liadrin, the first Blood Knight, became in truth as well in power a paladin. All she had to do was suffer the destruction of everything she thought she knew.
World's end
Liadrin was (as far as has been established) entirely unremarkable before the shadow fell on Quel'thalas. If she took part in the high elven defense of Silvermoon during the Second War, we have not heard of it. She seems to have lived a life of quiet religious contemplation of the Holy Light and its mysteries in the particular high elven way that made emphasis on its connection to the Light of the Sun and the magical Sunwell. In a different world, Liadrin may well have lived her life in peace and relative obscurity.
This different world would have had to have been one where Arthas Menethil did not come to Quel'thalas, of course. But come the traitor king did, to use the Sunwell to raise Kel'Thuzad the necromancer as a lich. Despite the best efforts of the high elves, nothing could stand against him. Thalorien Dawnseeker and the blade Quel'Delar failed. Ranger General Sylvanas Windrunner could not halt his advance. Even King Anasterian Sunstrider, wielding the Runeblade Felo'melorn (Flamestrike), could not prevent the former Knight of the Silver Hand from achieving his aims. Cutting a swath through Liadrin's home, her people, and everything she had ever believed sacred, the fallen paladin defiled even the Sunwell itself to violate the natural order and bring perverse unlife to Kel'Thuzad. The Scourge departed and left the survivors to envy the dead.
A sun sets the color of blood
Prince Kael'thas arrived too late to do anything but destroy the polluted Sunwell, cutting the quel'dorei off from its energies but also saving them from its undead taint. Kael'thas' actions saved his people and yet doomed them. His decision to join forces with the remaining humans in Lordaeron proved a costly mistake. Just like their former prince Arthas, they could not be trusted. Soon, Kael was forced to take many of his soldiers and escape to Outland, leaving the remnants of his father's kingdom to fend for themselves in a hostile land, bounded by undead and trolls who sought their deaths.
It's hardly surprising that Liadrin found her faith damaged, even destroyed by these events. What is surprising is that Liadrin herself found the courage to stand and refuse to lie down and die. Enraged and saddened, she turned her back on the Light that had turned its back on her people. Had the Light not allowed one of its former servants to become a thing of evil that slaughtered her people? Where was the Light when the Scourge armies struck down Thalorien, murdered and then desecrated Sylvanas, destroyed King Anasterian? Where was the Light when Prince Kael had been forced to destroy the Sunwell and rename their people sin'dorei, the blood elves? Why had it not answered her prayers, she who had been its servant and its priestess? There was no answer, and so she stopped asking.
Soon, Kael'thas restored contact with his people in the ruins of Silvermoon. Unlike the Light, it seemed Kael'thas had not forgotten them, and his chief mage and servant Rommath returned to Silvermoon City with a precious gift -- a being that served as a font of pure Light, a mystical entity that radiated power and magic like a beacon, a fountain, a font. Like the Sunwell had. Rommath explained that the entity was a naaru, a being allied to some of the strange natives of the Outland, and that Kael'thas had sent it back to be used to ease the savage withdrawal the elves were suffering after the destruction of the Sunwell. They were to feed on it, pull the powerful magical energies out of it to sustain themselves. Rommath presented this idea of the elves of Silvermoon.
The bloody pinions of the phoenix
A young magister named Astalor Bloodsworn, however, dared to find fault with Prince Kael'thas' suggested use of the naaru. While it was true that they could simply batten upon the thing and drain it to death using their mastery of the arcane, where was the art in that? Where the poetry in simply devouring it, when instead the entity could be kept alive indefinitely and used not as a supply of the magic they craved, but rather in a way few had ever dreamed? The Naaru was infused with Light, a magical energy they barely understood that could replenish the sick and heal wounds. The high elves had seen this power at work in their own priests before the coming of the Scourge. Astalor posited that a sufficiently strong will could find a way to make use of this power again. But he needed someone willing to test what might well lead to his or her destruction.
Liadrin heard of this, and before Astalor could find her, she went to him and volunteered. Her rage and bitterness would no longer allow her (or many others formerly sworn to the Light) to bend her knee to it. But she could willingly bend it to her. Liadrin became the first of her people to undergo Astalor's process of draining the Light from M'uru and infuse it into a sin'dorei champion -- the first of the Blood Knights, sworn not to the Light but to the blood elves, Silvermoon, and themselves.
Liadrin proved an able and fierce politician, a savvy leader, and a powerful foe capable of using the Light aggressively and decisively. Under her guidance, the Blood Knights rose to challenge the venerable Farstriders for influence in the new Silvermoon and replaced the Spellbreaker warrior tradition almost completely.
Ironically, what they say about the abyss is also true for the radiance. Stare too long into the glare and the glare stares also into you. Despite her and her people's anger and contempt, will they nil they, the Light was not so easily bent as they had thought. However, it took the actions of Prince Kael'thas to show the Blood Knights what they were becoming. Astalor and Liadrin were shocked to discover their Prince's change of heart and alliance with Kil'jaeden of the Burning Legion when Sunstrider and a force of demonic fel elves stormed Silvermoon and removed M'uru to the Sunwell Plateau -- Kil'jaeden, who had created the Lich King that sent Arthas to destroy their people! And in the service of that arch demon, Kael'thas had stolen the one gift that his people had learned to use better than he himself ever did. Without M'uru, how would the Blood Knights hold onto their wrested powers? To raise the dead, heal the sick, and smite their enemies they had believed themselves the Light's masters forcing it to their desires and now, they had no means to continue. This was a blow to the resurgent blood elf pride that few could have endured.
Rise and raise your fist at the return of the end
Liadrin managed to do more than endure it. She cast her anger, her pride, her vanity, her wounded faith, and all else aside and placed herself at the mercy of A'dal for the sake of her people and her order. Having lost everything once, she would not do so again without first making every effort to secure her people's future. Amazingly, A'dal welcomed her and revealed to her the truth. The Light had not abandoned her.
M'uru came to Silvermoon as a willing sacrifice, to give of himself and his own Light to heal her people's wounded hearts. The Light cannot always prevent evil from occuring, because it cannot oppose the free choice of every being to fall to darkness. But it can work to restore, and to rebuild, just as the blood elves had done. In her way, Liadrin had been in danger of falling just as Arthas had done, but M'uru's sacrifice gave her and her order a chance. Seeing the truth of this and the prophecy of Velen the Prophet, Liadrin swore that she and her Blood Knights would oppose Prince Kael'thas.
The results of this were many. Kael'thas died in the Magister's Terrace. The Sunwell Plateau was raided and restored to the control of the people of Silvermoon. Kil'jaeden was defeated and banished. And the remains of the Naaru M'uru were placed in the remnants of the Sunwell, reigniting it as a font of pure Light and Arcane power that instantly restored the original connection of those who, like Liadrin, had lost their faith in the Light -- neither masters nor servants, neither supplicants nor manipulators, but in tune with the Light and its goals once again.
Today, Liadrin serves her people as a combination of the teacher and priest she was once and the martial leader and politician she became. The foremost paladin of the Horde, the defender of the sin'dorei from all foes, the sword, the shield, and even the balm-- in the Light of the restored Sunwell, she is all these things to her people. When the War of the Light and the Darkness comes to Azeroth, Liadrin will be found on the battlefield.
For more information on related subjects, please look at these other Know Your Lore entries:
- The paladin tradition
- Silvermoon
- The sources of magic, part 1
- The Prophet Velen, the Light, and the Darkness
- Interbellum part 2 -- Into the Outland
- Blood elf politics
While you don't need to have played the previous Warcraft games to enjoy World of Warcraft, a little history goes a long way toward making the game a lot more fun. Dig into even more of the lore and history behind the World of Warcraft in WoW Insider's Guide to Warcraft Lore.
Filed under: Paladin, Analysis / Opinion, The Burning Crusade, Lore, Know your Lore
Patch 5.3 interview with Ghostcrawler
Mystery of the Unborn Val'kyr
The latest patch 5.3 news
All of the latest Mists of Pandaria news





Reader Comments (Page 2 of 2)
devilsei Dec 21st 2011 4:00PM
The Light doesn't differ, its how it is harnessed and used that makes the priest and paladin different. In gameplay and lore they are fundamentally the same, since both classes have access to the shields and holy-based attacks.
The only true difference is equipment, and for the priest, they are able to harness the Shadow as well.
Nagaina Dec 21st 2011 4:05PM
The simple answer:
Game Play v. Storyline Segregation.
The more complex answers:
Priests are, in theory, supposed to be the more "contemplative" sorts -- according to the Lore, they do the support work of making sure that Azeroth has its extraordinarily high degree of near-universal literacy, operating schools, hospitals, orphanages, and conducting enormous quantities of societal labor of the more passively protective, physically and spiritually intercessional type.
Paladins are, in theory, the more "muscular" proponents of their faith -- the active defenders, the shield AND the sword, sallying forth to smite evil wherever it lurks, and while they've got healers of their own, as far as the Lore is concerned, paladins who are actually able to heal as effectively as priests are really fairly rare.
The role of the priest is to educate, inform, support, repair. The role of the paladin is to hit evil things and be hit by them, so no one else has to be.
paul.morales91 Dec 21st 2011 4:15PM
Priest and paladins do have the same powers, but it all depends on the user's mentality and how he/she chooses to wield the holy light. Priests focus on helping the sick and needy, and thus use their power primarily for healing and defense. A paladin, however, uses their powers to seek out, defend, and administer holy justice, and thus use the light to infuse their weapon strikes and smite enemies. Paladins have the ability to heal and shield allies too, but they choose to use their powers more for offense than defense.
VSUReaper Dec 21st 2011 4:32PM
I think the others hit it pretty square on, but I wanted to chime in:
You are looking into a little bit hard. There needs to be a little bit of suspension of lore in favor of game mechanics.
But the gist of it is, lore-wise, that paladins are more holy warriors: they imbue weapons and attacks to fight their foes.
Priests channel the light in more subtle way, in a way that will help their allies.
When you compare priests and holy paladins, they are both healers, and they both channel the light to heal, they both use shields/bubbles.... but admit it: if the only differnce between paladins and priests was the armor type, no one would play a priest. This is where you have to suspend the lore to create gameplay choices.
moobinator Dec 21st 2011 6:19PM
I wasn't really trying to be hard handed, I understand it's more of a gameplay mechanic.
But I was taking a more broad view of this.
Basically the only difference between a Priest and a Paladin is the gear they decide to strap on themselve and the over outlook they take to thier roll.
But the gameplay mechanic would make it seem they have different version of the Light on thier side. The spells they cast are in a sense the same but they are a lot different in the function of how they work.
And as DevilSei put it Priest can go Shadow, Just think if a Shadow Priest decided "Today I'm taking the Hammer and plate to work" Shadowdin?
mezcao Dec 21st 2011 4:22PM
I always wanted to be a paladin, I almost ALMOST went alliance to roll a pally but in the end I decided it would not be worth it. When I found out that the horde were getting paladins I was pretty happy.
Then I began to level. I remember when I first had to mana tap M'uru, I recall the quest where you had to defeat the 4 champions. The quest that stood out the most was the one where you went to the blacksmith trainer to get your blood knight weapon forged. At this point it has been pretty well established that you became a Blood Knight our of desperation. Your people were all but dead, the scourge was still in your back yard. The blood elves were hanging on by a thread and in the darkest hour of your people, you took it upon yourself to carry any burden needed for the sake of survival. I could understand the bitterness, the pride and the determination to save your people at all costs.
So during the forging of your weapon in the quest, Some citizens whisper how what your doing is wrong and vile. The blacksmith hears it and tells you not to mind them, that they do not understand your burden and how your sacrifice is done for them. How it is easy the actions of others when your safe, even if its those actions that make you safe.That is when I fell in love with the blood elves, and Blood Knights even more.
Then came patch 2.4 and regardless of how great the content was, the lore ruined blood elves for the rest of the game. It killed the only real faction leader we had while not putting in place anyone to replace him. It changed the blood knights from a fierce and proud group who defend there people regardless of anything else into a band of emo kids who had there enemies save and "redeem" them.
I USED to love Lady Liadrin, before 2.4, now I hope she fades away. The Blood Elves need someone like Tae'thelan Bloodwatcher. Someone to bring back the blood elves as a strong and proud force that puts its own interests first.
TL:DR
Blood Elves used to be kick ass, now they are pussies and need to go back to there bad ass roots.
antivyris Dec 22nd 2011 9:25AM
I never understand this outlook. How is it everyone suddenly believes that every Blood Knight suddenly becomes a simpering human paladin that is all 'Light is Awesome and Good, LOL!'? That's not how a lot of people I know took it, and it's an RP server so they actually worry about this stuff.
The reaction of Liadrin finding out Mu'ru was a willing sacrifice was not a 'We are so sorry', it was more of a p'd off 'What?!'. So, we find out that the one thing that our people used that wasn't fel tainted was actualy helping us was removed forcibly from us? That's not a moment of 'awww', that's when it becomes a battle cry. Mu'ru, for all intents and purposes, is the Alamo of the Blood Knights of sorts as far as importance and a battle cry.
Also, look at the blood elf story. The light went out of it's way to save our people. Really, the only thing finding out the light wasn't our enemy did was remove most of the hatred for the light, which was always a secondary thing to the duty to our people. Now, we can focus on the duty to our people and not waste time forcing what's now given.
So remember, just because we are 'redeemed' doesn't mean we're pansies. That's your own projections. Lore basically has stood still in all the BC places, with only a brief bit of interaction in the Quel'delar quest. So, no, we don't really know what happened after the sunwell events as they are not in game yet, but saying we're going to turn into sniveling paladins is just absurd, there isn't any lore even remotely pointing to that.
tl:dr Saying blood elves turn into simpering light-pansies is like saying the tauren don't care about nature now that they have sunwalkers.
VSUReaper Dec 21st 2011 4:22PM
So why isnt she the faction leader for the belfs? Shes an NPC that I can get behind (no pun intended - get your minds out of the gutter!)
The regent lord or whatever that is currently in Silvermoon is pathetic and mostly impotent... Hell, I dont even think I could find him with out using wowhead or asking a guard.
Pyromelter Dec 21st 2011 4:29PM
If you're a rogue, of course you can get behind her...
HappyTreeDance Dec 21st 2011 4:26PM
My blood knight is my favorite toon to rp on, and I love Liadrin as a leader. It's so nice to see a strong female leader in WoW who isn't part of a romantic story or a crazy person. I would love to see Blizz expand on her story and maybe make her more active in her leadership in Silvermoon without ruining her with their typical tropes for women.
Pyromelter Dec 21st 2011 4:30PM
She's like the Janeway of WoW: Get that woman some damn coffee.
Mortenebra Dec 21st 2011 4:53PM
My paladin is the easier character to RP with for sure! I had to tell my guildmates to give me a moment and yell at Benedictus during Hour of Twilight once. She/I yelled something like, "I shall show you the true POWER of the Light, Benedictus!"
Deadborder Dec 21st 2011 4:45PM
Definitely the most interesting of the Horde-side Blood Elf NPCs. Though that's also a loaded statement.
I'd love to see more done with her in future.
libfeathers Dec 21st 2011 5:50PM
Reminds me once again what rich lore and wonderful characters exist in WoW. No wonder I still play. I'm hooked on the stories.
moobinator Dec 21st 2011 6:23PM
Most likely because the Blood Elves or Elves in Genral are very politically set.
Even though she was the first Blood Knight, she is of low political stature, she was not a Lord or Lady of Stature, she was just a Priest who stepped forward.
Redbeard Dec 22nd 2011 12:22AM
The Blood Knights are an incredibly divisive group --just ask any Draenei player who played through Azuremyst and Bloodmyst-- but one that I love nevertheless. Their struggles against their world falling apart, their betrayal, and their redemption mirror the Sindorei completely.
Liadrin at Shattrath serves as a reminder for one of the high points of Warcraft lore, when the two races at the core of BC came together for a singular purpose. Even though it was a Feat of Strength by then, I made certain my paladin completed the Charger/BE Tabard quest chain. It was important to see how far you had fallen before you could appreciate Liadrin's redemption of the order.