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12-23-2011 @ 7:13PM
So assuming they have to fork over a percentage of the profit to Lucas, if they happen to have just enough profit to do so, that will unequivocally reflect itself in the quality of released game content... i mean if Blizzard keeps saying their resources are thin and must be directioned to where it really matters, i don't see Bioware being able to make a profit and releasing steady, engaging content every 5-6 months.
12-23-2011 @ 7:34PM
When they talk about resources, they are talking about man-hours. Working at Blizzard is incredibly demanding and hiring/training/maintaining the high-quality workforce is no easy feat, regardless of the amount of money you are willing to spend on hiring. I'm pretty sure the turnover rate of employees is higher than other tech companies, simply due to the sheer amount of work they require. Money wise, they should be making metric tons of it.
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