Skip to Content
12-23-2011 @ 9:16PM
A point that you addressed in your post that is often overlooked as Blizzard complains about what it "can't do" for WoW is that the game is a huge cash cow for them. It would strongly seem that they are not putting most of the income from it back into the game to improve it, but using that for many other things and profit for the company.Some profit is great and a very good idea, but they need to realize they need massive ongoing investment in the product, licensed or not, to keep people engaged. Making excuses won't cut it and losing a lot of subs will cost far more than the money saved by not investing in challenging content.This is not to say they don't invest in the product, but I am getting the distinct impression it is nowhere near the income they make off of it. Your post just reinforced that view.
12-24-2011 @ 5:23AM
As someone already said in the comments, when Blizzard doesn't have resources for something it's very unlikely that they're referring to funding.It takes more than money to make a game. It takes a lot of man hours, and a lot of employees. Not just any employees, either. Skilled professionals with experience and a strong work ethic.Blizzard pays good salaries, has internship and recruitment programs, and always has several positions open.It's just one of those problems you can't throw money at to fix, especially if you're looking to produce a top-notch product. Short of cloning designers or building a time machine, there ARE concrete limits to the amount of resources you can invest in game design.
12-24-2011 @ 10:59PM
Are you really going to stand behind the idea that Blizzard could not find the people they need? Perhaps they need to pay a higher salary for the positions. The supply of people is not unlimited, but it is not as constrained as you indicate.It all comes down to dollars and cents for businesses. They decide how much to spend. If they really wanted more people they would spend more on recruiting and such. Most companies always have a few open positions, even those with hiring freezes, so that doesn't prove anything. Turnover happens.Innovating is far more important than I think many in upper management realize. That tends to happen when you lack serious competition. They do need to keep in mind that other MMOs are not the only competition though.
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.