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12-28-2011 @ 2:00PM
Agreed. I really enjoyed the zone pacing of Wrath a lot better too.I mean, first zone was "We have landed in enemy territory, we need to carve out our foothold". Then it followed into "push our foothold out into a real presence", into "We're starting to discover how the enemy works now, we can use this to our advantage" and finally a "we're at your doorstep, this is about to get real!"Cataclysm zones were more random. I understand that the main bit was to run around and fix everything that DW broke during the sundering, or that it was supposed to be that way. Hyjal felt that way, sort of, except it was Ragnaros we were fighting and not DW. Vashj was just a big random side-story that went nowhere and did nothing. Deepholme felt like we were actually fixing something, but Uldum was just another random side story with no tie-in at all. Twilight Highlands seemed pretty useless as well, as opposed to Icecrown where you did feel like you were on Arthas' home turf building up to the final invasion.Sad as it is, putting Ragnaros down for the final time was much more fulfilling than killing Deathwing himself.
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