The Queue: Cat picture
Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Mathew McCurley (@gomatgo) will be your host for today.
Studies show that 98% of internet viewers cats cats cats cats cats cats.
Look, I answered some of your questions this morning. If the cats would stop being adorable, I could get some more work done.
thedoctor2031 asked:
It seems Blizzard is exclusively making heroic modes based off of a toggle switch. Do you guys think there is any chance that we will be seeing anything like Ulduar hard modes? I think my favorite were Sartharion, Flame Leviathan and Freya, because even though the hard modes weren't very complex to activate they had varying tiers of difficulty and allowed for multiple levels of progression. I wish Blizzard would go back to this idea, maybe even having various hard modes that influence the type of loot that drops. Maybe if you kill a boss a certain way, he drops trinkets, or healer gear. I don't know, I just think it would be interesting. Any thoughts?
I, too, miss the days of interesting hard-mode activation mechanics like in Ulduar, but I realized a while back why exactly Blizzard made the switch a hard toggle, and I get it. The problem with raiding difficulty is that you always want to strive for the better gear and the more difficult encounters, or so we thought. People are OK living in their version of the raid encounter, as has been even further proven by the Raid Finder. Players are OK with their instance one way. The mechanics for triggering hard modes were too easy to accidentally trigger later in the game's life, like killing XT's heart too quickly or blazing through Thorim's gauntlet room.
Hard mode toggles are also easier for Blizzard to deal with, since the encounters can have stuff added to them without something gimmicky thrown in just to do what a toggle switch could do easier and without explanation. But yeah, I miss the days of encounters that you had control over. More Sarth+3 please!
Spiff asked:
Question: if the End Times dungeon is supposed to be the future if Deathwing wins, then who pinned Deathwing to the top of the Temple? I thought we just agreed that he won. Or is that just him sleeping up there or something?
Deathwing most likely went more crazy after the world was destroyed and threw himself upon it under Old God influence. There was no Azeroth left for The Destroyer to destroy, so his purpose was complete. There is also the common train of thought that the Twilight Dragonflight also became incredibly powerful and caused him to swan dive over Wyrmrest. Whatever the case, we stopped that future right in its tracks.
Thatacus asked:
With the Greench being the second holiday world boss (the first being Omen, if anyone didn't know), what does everyone think about this format? Do you think Blizzard will try to move away from dungeon queues and try to bring the holiday bosses out as world raid bosses?
To be honest, anything that makes getting the holidays done quicker and easier is good in my book. I have no idea why the Greench is even as difficult as he is now, to be quite honest. I'd much have preferred a creature that had a lot of health and did some attacks you had to move from, and let any and everyone be able to get him at non-peak times. Group content is great but when no one is on, group content is kind of hard to get through.
This is the better style for holiday-type bosses outside of instances because it takes away a lot of dumb luck factors with tagging, completing the quest, and gets you out of the cities and into the world itself. Blizzard has stated that one of its goals is to get people out of the cities with Mists of Pandaria, but it's never too early to start, right? I'm all right with it, and I hope we see more fun encounters with the holidays in the future. I'm really looking forward to Love is in the Air this year.
Vizano asked:
Why does one always face north after coming out of a raid/dungeon/bg etc.? Example: I am looking at the road leading to Razor Hill just outside of Org.. south basically, when a bg queue pops. I finish the bg and find myself looking at the gates to Org, i.e. north.
Every WoW character has a giant magnet inside of them that forces them to point magnetic north. When the third great Cataclysm happens, the poles will shift and your character will be flung off Azeroth with such force that you'll enter the timespace alleys.
I have no idea. That's most likely how characters are defaulted to face after being plopped back into the world from entering an instance.
Alex asked:
How long have i got to wait till MoP?
I have a very good feeling that after the new year and everyone at Blizzard gets back to work after recuperating from the holidays, we will get some more Mists of Pandaria information. I can feel it in my bones. Look for more information in January. Oh, I hope I'm right on this one ...
As for a release date, I still am saying (and hoping for) a mid-year release around June, July or at the latest, August. A summer release would be wonderful for Blizzard this time.
Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em!
Studies show that 98% of internet viewers cats cats cats cats cats cats.
Look, I answered some of your questions this morning. If the cats would stop being adorable, I could get some more work done.
thedoctor2031 asked:
It seems Blizzard is exclusively making heroic modes based off of a toggle switch. Do you guys think there is any chance that we will be seeing anything like Ulduar hard modes? I think my favorite were Sartharion, Flame Leviathan and Freya, because even though the hard modes weren't very complex to activate they had varying tiers of difficulty and allowed for multiple levels of progression. I wish Blizzard would go back to this idea, maybe even having various hard modes that influence the type of loot that drops. Maybe if you kill a boss a certain way, he drops trinkets, or healer gear. I don't know, I just think it would be interesting. Any thoughts?
I, too, miss the days of interesting hard-mode activation mechanics like in Ulduar, but I realized a while back why exactly Blizzard made the switch a hard toggle, and I get it. The problem with raiding difficulty is that you always want to strive for the better gear and the more difficult encounters, or so we thought. People are OK living in their version of the raid encounter, as has been even further proven by the Raid Finder. Players are OK with their instance one way. The mechanics for triggering hard modes were too easy to accidentally trigger later in the game's life, like killing XT's heart too quickly or blazing through Thorim's gauntlet room.
Hard mode toggles are also easier for Blizzard to deal with, since the encounters can have stuff added to them without something gimmicky thrown in just to do what a toggle switch could do easier and without explanation. But yeah, I miss the days of encounters that you had control over. More Sarth+3 please!
Spiff asked:
Question: if the End Times dungeon is supposed to be the future if Deathwing wins, then who pinned Deathwing to the top of the Temple? I thought we just agreed that he won. Or is that just him sleeping up there or something?
Deathwing most likely went more crazy after the world was destroyed and threw himself upon it under Old God influence. There was no Azeroth left for The Destroyer to destroy, so his purpose was complete. There is also the common train of thought that the Twilight Dragonflight also became incredibly powerful and caused him to swan dive over Wyrmrest. Whatever the case, we stopped that future right in its tracks.
Thatacus asked:
With the Greench being the second holiday world boss (the first being Omen, if anyone didn't know), what does everyone think about this format? Do you think Blizzard will try to move away from dungeon queues and try to bring the holiday bosses out as world raid bosses?
To be honest, anything that makes getting the holidays done quicker and easier is good in my book. I have no idea why the Greench is even as difficult as he is now, to be quite honest. I'd much have preferred a creature that had a lot of health and did some attacks you had to move from, and let any and everyone be able to get him at non-peak times. Group content is great but when no one is on, group content is kind of hard to get through.
This is the better style for holiday-type bosses outside of instances because it takes away a lot of dumb luck factors with tagging, completing the quest, and gets you out of the cities and into the world itself. Blizzard has stated that one of its goals is to get people out of the cities with Mists of Pandaria, but it's never too early to start, right? I'm all right with it, and I hope we see more fun encounters with the holidays in the future. I'm really looking forward to Love is in the Air this year.
Vizano asked:
Why does one always face north after coming out of a raid/dungeon/bg etc.? Example: I am looking at the road leading to Razor Hill just outside of Org.. south basically, when a bg queue pops. I finish the bg and find myself looking at the gates to Org, i.e. north.
Every WoW character has a giant magnet inside of them that forces them to point magnetic north. When the third great Cataclysm happens, the poles will shift and your character will be flung off Azeroth with such force that you'll enter the timespace alleys.
I have no idea. That's most likely how characters are defaulted to face after being plopped back into the world from entering an instance.
Alex asked:
How long have i got to wait till MoP?
I have a very good feeling that after the new year and everyone at Blizzard gets back to work after recuperating from the holidays, we will get some more Mists of Pandaria information. I can feel it in my bones. Look for more information in January. Oh, I hope I'm right on this one ...
As for a release date, I still am saying (and hoping for) a mid-year release around June, July or at the latest, August. A summer release would be wonderful for Blizzard this time.
Filed under: The Queue







Reader Comments (Page 1 of 8)
cdzientak Dec 28th 2011 11:04AM
comment about some random...*interrupting comment on how adorable those cats are*
Angus Dec 28th 2011 11:27AM
Oh god, let's not start this stupid meme agai...distracted by kitties.
Shinae Dec 28th 2011 11:48AM
Look at those cuddly cats1 They're so swee... *distracted by talk of MoP beta*
ZodiacDragons Dec 28th 2011 12:13PM
Wasn't there a que qay back that had four pages of people being distra-
*distracted by kitties*
DarkFinch Dec 28th 2011 12:25PM
This meme is the worst meme ev.... *distracted by kitties*
Noyou Dec 28th 2011 1:02PM
After the "baby giraffe" I am immune to these kitties. Yeah. They got nothin'.
jaymccowan13 Dec 28th 2011 1:06PM
*distracted by kitt… *distracted by kitti… *distracted by recursion* * *
HunterD1120 Dec 28th 2011 2:26PM
I used to be distracted by kittens, then I took an arrow to the knee.
Pyromelter Dec 28th 2011 3:17PM
I used to be distracted by puppies, but then I took a kitten to the knee.
y i no have knee armor!
Susinko Dec 28th 2011 5:19PM
I love those kitties
Caylynn Dec 28th 2011 11:05AM
Summer for MoP would be great.
Corath Dec 28th 2011 11:16AM
I'd be extremely happy for a summer release, so I could actually go to a midnight release and not freeze to death! Canadian winters are cold, mmkay?
Caylynn Dec 28th 2011 11:31AM
@Corath. Bah. I'm in Southern Ontario and we are having a nice, warm winter this year. I do have to admit that the winters were cold when we were living in Edmonton, but most other places I've lived in Canada haven't been that cold in the winter (my husband is an officer in the Canadian Forces, so we've moved around a lot and lived all over the country).
ToastyPosty Dec 28th 2011 11:56AM
True, for the most part Canadian winters aren't TOO bad. But when it gets cold, holy crap. Just this past year in Winterpeg we got as low as -35 C. I'm pretty sure that was before wind chill too. So if we get a summer release for MoP, I'll be a very happy, not popsiclized nerd.
Zani Dec 28th 2011 11:58AM
I'm in Edmonton right now, and it hasn't been below -5 in a month! Not the norm of course, but I'll take it! haha
Wiedmaier Dec 28th 2011 12:11PM
Define, "not that cold". Living in real cold changes your perspective a bit. When I lived in NB, -10 was a warm night, -20 was average, and -30 was chilly. To my family is Seattle, if it got down to 3, hell was frozen over and they think I'm crazy for not wanting a jacket when it's 10 outside.
Even though I wouldn't call it cold till -15, I still wouldn't want to stand outside for a few hours in most of Canada.
ravyncat Dec 28th 2011 12:33PM
I'm so glad I live in Texas.
(All mine are in fahrenheit because I don't understand celsius.)
For me anything below 65 warrants a jacket or a blanket or at least long sleeves. I would be miserable someplace where it not only gets below freezing...but goes like 35 degrees below freezing. O_o;;
I can't even imagine that.
It only drops to below freezing maybe twice a year in Austin.
On the other hand it is 100+ every day for three to five months straight here in the summer. Just as bad in the opposite direction.
Noyou Dec 28th 2011 1:10PM
Summer MoP would be awesome for sure. I think if they don't get it out by June though, it won't come out until September or October. I just can't see them putting it out smack in the middle of summer with so much going on for people. I have nothing going on usually, no matter what time of year :p
Ox Dec 28th 2011 2:26PM
I feel like it's got to be June or, at the latest, July - keeping in mind how finished (to a point) of a product they showed at Blizzcon, and in keeping with the release date of 4.3 (supposedly the final patch of the expac). I don't think Blizz is naive enough to think they can keep us raiding Deathwing for more than six months
Noyou Dec 28th 2011 3:19PM
Ox- were you around for the LK? Just sayin'.