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12-29-2011 @ 9:43AM
Though I see your point, the simple fact is there is less required of you for the majority of the fights/trash in Cata Heroics. Nearly all the pulls in BC required heavy CC, cool downs, interrupts, etc... as a healer, you would likely have to drink after every trash pull. It would take that much mana to sustain your group, and back then, you could cast lower ranked spells to conserve mana. It wasn't unheard of for a hunter to chain trap or kite a mob around when things got crazy. You couldn't just AOE the whole group. Now days there are a few gimmic trash pulls, but for the most part, you just aoe or single them down if there's only a couple...you don't HAVE to interrupt, CC, or anything of the sort.Not every single pull was like this, and if you were one of the few people who raided heavily and had good gear, I'm sure things weren't this challenging. But it took a lot more time to get gear, and unless you raided or had hours to spend grinding mats for a crafted piece of gear, you were in blues and greens. After some time, I had a group of friends that I ran dungeons with on a regular basis, and though we had developed a rhythm, things could still go wrong and we would wipe.
12-29-2011 @ 10:14AM
Every single one of the things you said (healer running out of mana after every pull, using 2 or even 3 CCs if available, interrupting key abilities, hunters chaining frost trap (or freeze, never played a hunter, so i don't know the exact name)... i've seen them as required at the start of cata in heroics. Not as nice to have, but required. I've seen many LFD just break after the first pull because there was no CCer.What's the difference with now? that by then we only had 333 gear, except for a few rep pieces, and some 346 gear from JPs. Now we are decked out in 378 gear, which is, in terms of raw stats, logaritmically as far from 333 as 333 was from wrath regular gear.
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