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Reader Comments (Page 1 of 1)
12-29-2011 @ 10:19AM
Stilhelm said...
Don't forget that part of what made BC heroics hard was the way the game was then. A warrior's thunderclap hit a maximum of 4 targets, and shockwave didn't exist yet. Someone doing 1k dps at that time was pretty decent if they weren't in full 25-man raid gear. Now players can do 2k AoE dps at lvl 60, and 2-3k single-target dps at 70, and tanks can do even more.
Back in the day, there was separate caster gear for healing and dps, because before there was spellpower there was +healing and +damage. Plate often had agility, which provided nothing but a little dodge and crit. In short, itemization was terrible, it was like Blizzard went out of their way to make sure gear had stats you did *not* want, so choosing between gear meant choosing between the pieces that had the least of the stats you didn't want, not choosing pieces based on the stats you did want. Also, gear didn't fall off trees or otherwise just get handed to you.
The game was different then, it was what it was and was considered normal. The game is different now, in that there is virtually no thought or effort required to obtain gear. The things that require thought and effort now are normal and heroic raiding, and some achievements. Gear is so free they might as well just put it all at the vendor for a few copper each so some people aren't punished by bad luck.
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