Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
2-02-2012 @ 5:21AM
Broken said...
I have been saying this stuff for a long time, I absolutely loved TBC heroics, and the horrible argument that easier versions of instances are needed for the "casuals" is very misleading; because being hopelessly brain damaged is not contingent on the amount of time you spend playing the game. If these so called casuals spent 20 hours a day playing, they would still be just as bad and play the "i'm casual" card.
Certainly things are not easier because of some fictional improvement in the average player's performance either. I had to play smarter without exception in WoW's days of old. Terrible players will always be terrible, and making the game super easy isn't really going to alleviate the difficulty they will have finding a group to do instances/raids unless you count the LFG/LFR tool, which means they will be thrust into a group with 4-24 other players who wish their computer would catch fire the entire time they are forced to group with these tools.
And no, I am not speaking from an overly "elitist" point of view, there were things I was never able to do until they were irrelevant and nerfed into oblivion, at which point I usually wouldn't even bother. I did the "hardcore" raiding guild thing for a while, got to be present for some server firsts, but when it was all said and done, I chose to play with the people who I considered my closest friends on the server instead, and I was never spending my time being a "hater" complaining about how hard things were and going on about it not being fair that I might not finish the raid before it was nerfed.
Maybe I'm off base here...but I play games expecting to be challenged, to be made to work for everything I get, and I really don't expect that every group should be able to do EVERYTHING that everyone else does. There were players who were better than me, and players who were worse. But when you design the game with the intention of making sure everyone can do everything...well hell, seriously? It really does bother me that the vocal majority crying to Blizzard would rather just smash buttons like monkeys and get to "see the content" than learn to play with some skill and feel like they are being challenged.
Welfare instances...no work all reward. Congratulations on destroying a once brilliant game.
Reply