MMO Roundup: Massively's Best of 2011 Awards and more

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Massively's Best of 2011 Awards 2011 was an interesting year for MMOs. Some of the most anticipated games were launched, one of the strongest MMO communities was left in the cold, and a seemingly untouchable indie developer quickly realized that it needs to listen to its players more than anything else. As is the tradition this time of the year, Massively has laid out its favorite moments of 2011 for you. |
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BioWare: Mac version of Star Wars: The Old Republic is something it's "looking at next" BioWare label leads Ray Muzyka and Greg Zeschuk are quite dedicated to their fans. At least that's a recurring theme for them when talking about their company's moves in new directions, to which both repeatedly referred during a recent interview in midtown Manhattan. "We know there's a big Mac audience of BioWare fans ... we know that's an important and large audience. And we want to serve that audience." |
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Bethesda vs. Interplay case finally settled War. War never changes. And neither, it appeared, would the long-running legal dispute between Bethesda and Interplay over the rights to the Fallout IP. For years, it seems, we've been reporting on this courtroom tug-o'-war between the companies which has kept the fate of Fallout Online in limbo. Well it looks like it is finally over, one way or another. An administrator on the Fallout fan site Duck and Cover says that a settlement has been reached although the details have yet to emerge to the public. |
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Nexon takes Mabinogi offline indefinitely due to "malicious activity" Nexon has since resolved the issue, but if you were looking to play a little Mabinogi on New Year's Day, you were out of luck. The game was taken down Jan. 1 and stayed down for 40 hours. It wasn't the first time this has happened to Mabinogi, and it may not be the last. |
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Massively's week in review Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer in their own weekly roundup. |
Filed under: MMO Roundup






Reader Comments (Page 1 of 1)
Dominic Jan 3rd 2012 5:31PM
Dear baby Jesus, please give us a Mac version of SWTOR soon! And not Blizz ®Soon!
Deep Winter 7 Jan 3rd 2012 5:49PM
I'm looking forward to a Mac client of SWTOR. I've been playing via Boot Camp with all the bells and whistles (read: max out settings) and the game plays great, but Windows is just a clunky operating system. I would gladly pay for the game again if I could play it on the UNIX-powered OS X along with WoW. This is a smart move for BioWare–even if its a bit late to the party.
Scunosi Jan 3rd 2012 6:25PM
I'm kind of surprised a game as huge as SWtOR didn't launch with a Mac client. So many other big-name games do these days, and it's not like Macs are the tiny little nerds' club they used to be. Plus, for a game with that much advertising and nostalgia pull it just seems kind of foolish that they didn't have it ready at launch.
Something that big can't have just been a simple oversight, but I still wonder what made them decide not to have it ready from the get-go.
Sunaseni Jan 3rd 2012 7:15PM
Blizzard's the only big company that I can think of that guarantees a Mac client at release. It's easy to forget that many companies don't consider Mac that important of a platform when you're used to Blizzard's way of doing things.
RogueJedi86 Jan 4th 2012 2:57PM
Valve does it now too. All their titles from now on support Mac, and they retroactively added support for Mac too. And since Steam and Valve support it, a lot of titles on Steam will add support to go with the Steam-y flow. Just the "follow the leader" act that many publishers/developers on Steam would do to follow Valve, that would be doing more for Mac going than Apple has done in years(and letting Mac users dual-boot into Windows to game is not considered helping people game on their Macs, Apple).
Al Jan 3rd 2012 7:17PM
Maybe I'm a curmudgeon, but TOR probably should have gotten rolled back to next year's awards. It was out for 10 days, I just can't call that a 2011 game.