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1-03-2012 @ 6:25PM
I'm kind of surprised a game as huge as SWtOR didn't launch with a Mac client. So many other big-name games do these days, and it's not like Macs are the tiny little nerds' club they used to be. Plus, for a game with that much advertising and nostalgia pull it just seems kind of foolish that they didn't have it ready at launch. Something that big can't have just been a simple oversight, but I still wonder what made them decide not to have it ready from the get-go.
1-03-2012 @ 7:15PM
Blizzard's the only big company that I can think of that guarantees a Mac client at release. It's easy to forget that many companies don't consider Mac that important of a platform when you're used to Blizzard's way of doing things.
1-04-2012 @ 2:57PM
Valve does it now too. All their titles from now on support Mac, and they retroactively added support for Mac too. And since Steam and Valve support it, a lot of titles on Steam will add support to go with the Steam-y flow. Just the "follow the leader" act that many publishers/developers on Steam would do to follow Valve, that would be doing more for Mac going than Apple has done in years(and letting Mac users dual-boot into Windows to game is not considered helping people game on their Macs, Apple).
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