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1-03-2012 @ 6:37PM
this patch is a definite improvement in optimizing space. it reduced install size from 28gigs down to 17gigs. It literally deletes data files, rebuilds what it can through launcher, then downloads 3.7 gigs of new data files to replace some of ones deleted that are more optimizedit means this patch is going to suck for those that need a mirror, or on slow connections, but beyond that it's going to be a godsend for us that like to use SSDs for wow to see such a large space freeing
1-03-2012 @ 7:42PM
Glad to hear this. It will also speed up performance.Over time, the loading has gotten slower, and slower. Whereas you could load into SW in just a few seconds once, now it's like 30 seconds on a fast system.I hope this also removes the cache rebuilding. The game will take files which already exist on the hard drive, and copy them into a cache file. One of them is the game's audio. It makes absolutely no sense to take the game's sounds.mpq file, and make copies of all audio, and have the copies in a separate file, and take up more room. Unless there's some behind the scenes poor optimization going on, eating up GB's of space for duplicate, redundant files is annoying. The game already has to decompress the files when it loads anyway. This can't save much time.Whenever you see the Launcher "optimizing" files, this is one of the things it does. Extracts the files, and places them in one of the cache files.
1-04-2012 @ 10:29AM
This is a very good change. To keep patches small, they've been having you download, for example, a 1-gig package of new and updated files. The old files weren't deleted- just not used. This consolidation packs the current version of WoW into the main archives and scraps the unused parts.
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