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1-05-2012 @ 3:42PM
This, but even more so. Why have random sites with random recipes and random random random...? Like you said, REAL Archaeologists make an educated bet on where to search, and maybe they find something, maybe they don't... But they don't spend a day in Tibet, then a day in Argentina, then a day on Greenland. They FOCUS.If I were King-for-a-Day, Archaeology sites would always be visible on the map, and would have replenishing exhaustion levels. Pick one, start digging, and go until you've exhausted it. Then, come back in a day or two or seven, when it's replenished. When you dig, fragments for recipes? No. Each dig would give you something - a gray item, or a shard, or a rare item. Even shards wouldn't be just a collection of fragments - they'd be used to reassemble vendor/BoE items, or as a currency to get things from a museum.Honestly, it would just be nice to be able to settle into an area, dig as much as you could dig, and then know that you should come back next week to try again.
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