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1-05-2012 @ 4:48PM
I'm a big archaeology fan but I also see room for improvement. I do like how the fossil lore is actually factual information customized for the WoW world. Very clever. There's also the fact that I'm a real archaeologist so I'm working when I'm playing. A few things: The problem with true randomness is that it creates patterns. Sometimes I have a run of Tolvir sites, and sometimes (like last week), I get all NE all the time. I thought one of the recent patches was to make the randomness "iPod random" instead of "true random," but I can't find any evidence of it now.Piecing together an extra green item with the artifact would be a nice and modest bonus. Maybe even a site-appropriate item for transmogging. DonSerrot's idea for site quotas would be good for the stated purpose of focusing one's efforts.
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