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1-07-2012 @ 6:51PM
As for tanking, I would focus in the fact that a lot of boss mechanics ignore warrior mastery, leaving it in a bad spot for raid tanking, since the absorbs mastery (dk and druids) does work against those mechanics.Stomp on Morchok, potent DK self healing that does not trigger Deep Corruption in Yor'shaj, Focused Assault in Hagara and Impale in Madness come to my mind. Paired with better cooldowns in the other bosses (Ultraxion, Zon'ozz namely), tanking Hard Modes as warrior is not as enjoyable as expected when imagining our full CTC sets back in 4.1.
1-08-2012 @ 7:13AM
Totally agree. It seems like two depts in Blizzard were giving the same memo: "block tanks are going to be easily capped this tier, deal with it.". The class design team decided to buff DK and Feral passive abilities to match. The encounter design team decided to include a bunch of mechanics which bypass block. Neither change on their own is unbalancing but both together are.
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