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Reader Comments (Page 1 of 1)
1-09-2012 @ 2:45PM
Drakkenfyre said...
In the most base level, applications and operating systems are written for a certain bit bandwidth. If an application is written for a 32-bit CPU, it will run on a 32-bit CPU. This has limitations. 32-bit operating systems can only address up to 4GB of RAM. It can only see up to 4GB, anything else is wasted. A single program can only use up to 2GB of RAM.
64-bit CPU's and operating systems can address much, much more. If you have a 64-bit CPU and OS, a program can use more RAM.
Most CPU's today are 64-bit, and 64-bit versions of OS's are common. But in order to take advantage of it, the program itself must be written to take advantage of it. By letting people use more than 2GB of RAM for the game, it increases performance, and stops the crashes alot of people have once the game runs out of RAM, and cannot access more than 2GB.