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1-16-2012 @ 12:34AM
My concern is the impact this will have in gaming. How will it change the way game that come after it are made? The more it becomes accepted to spend money after you bought a game the more concerned I am that the game I buy is actually complete.Lets use DLC as an example. The concept was to allow additional content to be added to popular games. It was great at first but then Dragon Age comes along and shows us that the "complete" game we were being sold in fact isn't. Developers not only had enough time to make the DLC but they also added an in-game salesman. Not all games can be as great as Dragon Age, but how many of them will have DLC at launch? A game needs to stand on its own.How long before we see more in-game salesmen? How long before the RMAH is no longer optional or is the only feature? Every time we see a new "feature" the reality is something else is taken away. If game companies are so strapped for cash they need to focus on these two things.1. Stop paying executives exorbitant salaries unless they earn it2. Focus on ways to make game development cheaper without taking away from game quality.
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