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1-13-2012 @ 3:52PM
Regarding the email:I think the real downfall of the Guardian Cub was that demand was limited. Few people are so completionist that they must have every pet on every character. In fact, most collectors that I know only collect on one character. This means that the saturation point is better figured as a percentage of accounts, not avatars, and that absolute number is going to be much lower.However, selling game time wouldn't have the same limitation; game time is a highly desired commodity, and purchasing one does not preclude purchasing another. Supply will be low and demand will be high. In short, game time could actually kill gold farming, or at least legitimize it somewhat.
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