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1-13-2012 @ 6:05PM
It's not gambling at all, and to claim it is displays a lack of understanding of the RMAH. As an example, Second Life residents have had the ability to convert game currency into real world funds for seven years, and many players have used that ability to create viable incomes, in most cases as a supplement to their regular incomes, and in a few cases as a full time income. Of course, the difference is that in Second Life we can actually create original items of our own design, while in D3 it will just be a matter of selling items that have dropped, but I still don't see how this amounts to gambling. For that matter, if it was, American law would prevent it from going forward, just as gambling casinos were removed from Second Life several years ago.
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