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1-13-2012 @ 5:05PM
With the direction this is going, the whole concept of separate servers will eventually fade into history as we all appear to be in the same virtual world. Stormwind's about to get a lot more crowded.
1-13-2012 @ 5:51PM
Which is something I would love.I've played MMOs that chain characters to a single realm, MMOs that still have separate servers but allow players to change mostly at will, MMOs that have just one world with separate dynamic instances, and one MMO with a single world and no instancing.I can say, without any doubt, that the server scheme I most dislike is when characters are chained to the server, like in WoW. IMHO, it just serves to segregate players that would want to play together and to keep in the server communities players that don't quite fit in but won't put up with re-rolling (or paying for a transfer) in order to go to another server.
1-13-2012 @ 6:25PM
I don't know about your computer/internet, but mine cannot handle 10 million people on the same sever. Hell, it probably can't handle 100k.
1-14-2012 @ 5:22AM
Jaba, I believe what unknown is referring to is the sort of modular/instance version of things - basically it's one "server" but there would be like 200 different "instances" of orgrimmar/sw for example.
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