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1-13-2012 @ 5:51PM
Which is something I would love.I've played MMOs that chain characters to a single realm, MMOs that still have separate servers but allow players to change mostly at will, MMOs that have just one world with separate dynamic instances, and one MMO with a single world and no instancing.I can say, without any doubt, that the server scheme I most dislike is when characters are chained to the server, like in WoW. IMHO, it just serves to segregate players that would want to play together and to keep in the server communities players that don't quite fit in but won't put up with re-rolling (or paying for a transfer) in order to go to another server.
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