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1-13-2012 @ 3:20PM
Not enough tanks + long LFD DPS queues + tank frustration = doing anything necessary to get more tanks. Anything necessary to increase the total number of people able to tank > player satisfaction among existing tank players.
1-13-2012 @ 3:34PM
How many people are there that are capable of tanking - if only they weren't afraid to try - that have never tried at all?
1-13-2012 @ 3:44PM
I think that's the point - making the experience simpler and the bar to entry lower so that more people will be willing to make the attempt.
1-13-2012 @ 3:58PM
At the same time, im not against making it more appealing for people but you can't just dumb it down to nothing, that makes those that have done it for a long time not want to do it, then you're stuck with stupid people that could only pull 5k dps in end time that thought they sucked so bad they should just tank. Then you just got a bunch of sucky players in those queue roles
1-13-2012 @ 4:01PM
Want to make the entry barrier really lower? Add a mechanism that translates melee DPS gear into tanking gear, so DPSers are actually able to try tanking without having to spend weeks farming for gear.The barrier for trying a different role will be quite high as long as there is need to get a whole new set of gear. With spec mostly out of the way (due to cheap dual speccing and respeccing), it's the largest remaining barrier for all classes capable of multiple roles.
1-13-2012 @ 4:13PM
Blizz gave up recently on giving tanks an interesting role, because so much hinges on their success- a tank messes up and the whole raid wipes- not that I am saying things were too hard, just that Blizz decided to lower expectations in order to get more players involved instead of getting more players involved by doing things to increase their basic skill level. I think the latter would have been a better and more enjoyable thing for the most of the playerbase, but Blizz has pretty much never really tried to implement a truly dynamic difficulty curve allowing the people who THINK they can't do harder things to have the opportunity and impetus to try.As it is ANYONE can raid....ANYONE....ANYONE...but so few will try because they feel they can't or got burned in the past.
1-13-2012 @ 4:15PM
Good point about the gear.
1-13-2012 @ 6:46PM
@DarkWalker: Agreed about sharing gear between roles. I have a DK Tank that I just don't enjoy much, so I was going to switch him to DPS. Switching late in expansions--which is typically when you might want people to switch roles and try something different--is more and more difficult. I've found I either need to DPS in my tank gear and get yelled at or do the thing I don't want (Tanking) to get some DPS gear. There are limited amount of crafted gear I can purchase, but it's all pretty low level, sticking me back at the very beginning of the instance gearing cycle.Of course, I at least have the option of DPSing in Tank gear. But a DPS trying to tank in DPS gear will get absolutely killed--both by mobs and their fellow players.Note to the Editors: Maybe we could get a series of columns on how to transition from one role to another. Gearing, buttons you hit, things to watch for you might not have known about in an encounter, etc.
1-14-2012 @ 1:10AM
Anyone can raid...until the moment you run into the pinhead who declares "This is my raid! What I say goes! First order of business: We will now be kicking whichever spec I don't like. And guess what, you just won the first kick."I haven't even done LFR a half-dozen times, yet I've already run into too many jerks like this. What's even worse is that they'll joke about the idiocy of guildies they brought along but then kick outsiders who didn't do anything wrong.
1-14-2012 @ 12:36PM
If its boring, no one will do it.Tanking was never hard, or stressful. People who wanted to dps said that so they would not have to tank. but it was fun.Now its a snoozefest, so all the decent tanks stopped tanking through shear boredom. Nothing in firelands requires any skill to tank.The result is that only new people tank, the tanking skill pool is lowereed constantly so fights get easier and easier to tank, and more boring.Its a downhill spiral and will just carry on.
1-14-2012 @ 1:41PM
"Boring", "hard", and "stressful" are all relative terms. The dearth of tanks earlier in Cata seems to indicate that more people disagreed with your interpretation than agreed, so Blizzard is trying Plan B. Results are still pending about that, but the apparent success of LFR in finding enough tanks makes the case that they are now on the right track.
1-14-2012 @ 4:36PM
Eliminate tanking and just make all classes responsible for (and therefore capable of) mitigating damage. In this model, whoever wants to volunteer to tank simply switches toolkits instead of gear/spec/class, and gives it a try. This is harder to balance initially but, like a bicycle, gets easier once it is established.
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