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1-13-2012 @ 4:13PM
Blizz gave up recently on giving tanks an interesting role, because so much hinges on their success- a tank messes up and the whole raid wipes- not that I am saying things were too hard, just that Blizz decided to lower expectations in order to get more players involved instead of getting more players involved by doing things to increase their basic skill level. I think the latter would have been a better and more enjoyable thing for the most of the playerbase, but Blizz has pretty much never really tried to implement a truly dynamic difficulty curve allowing the people who THINK they can't do harder things to have the opportunity and impetus to try.As it is ANYONE can raid....ANYONE....ANYONE...but so few will try because they feel they can't or got burned in the past.
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