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1-16-2012 @ 11:46PM
I have basically stopped dungeons and raiding because of asshole tanks-- and I absolutely refuse with pug tanks. Seems like I have 1 good dungeon run for every bad 5 or 6. I only started playing about a year ago and this is the only game like this that I have ever played. I was enjoying it immensely until I started running dungeons. "Dumb*ss mage pulled the mob"-- well, the "dumb*ss mage" got feared into the mob that you decided to skip, so not much I can do, right?!? Or mark a target for freeze trap with my hunter and then half a second later go ahead and pull the mob. My trap is laying where the baddy was... but he isn't there anymore because you didn't let my trap pull the !*?#$ mob!!! I know I'm inexperienced, but I don't have this kind of trouble on a guild run. Sorry! vented a little frustration there. But seriously-- dungeons are fun in guild. Shame I feel the need to keep doing the same quests over and over to level up alts who will mostly just be profession farms for me rather than gear up and practice my mains.
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