Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
1-24-2012 @ 12:27PM
Lord Alexion said...
Sorry, this nerfs are just "opium for the masses". It's made to give the FALSE ILLUSION of progression. Take the following situation:
The gym owners suddenly trade the 40 lb weights for like 38 lb weights, then 36, then 34, et cetera. So you suddenly are are able to lift them and exclaim "YAY, I'm getting stronger! I was thinking about quitting the gym but not anymore, I'm PROGRESSING!!!". No, you are not. You are as weak as you ever been. You are not getting better, you are just getting rewarded with less effort. [irony] Congratulations, champ![/irony]
And the idea that this nerf is "optional" is equally ridiculous. Good luck trying to find 9 more people that are willing to raid without the nerfs for no additional reward. I was GM in a guild back in ICC who DISBANDED because of issues regarding the Strength of Wrynn buff. I and a few others were against, most were pro.
And here's to Blizzard and its ability to dumb down the playerbase to the point where they don't care anymore about beating encounters by their own merit. cheers.
Reply
1-30-2012 @ 2:05PM
Cambro said...
Your logic would hold for people that are already clearing to Deathwing regularly (let's assume on normal), and assuming they're not moving to heroic mode but staying on normal. If no one improves their gear week to week and no one improves their skill, then killing Deathwing faster after each nerf would be a false illusion of "getting stronger". But for those who have not progressed to Deathwing, then killing any bosses between Morchok and Deathwing is "progression" by definition, regardless of whether the bosses are nerfed. That is not a false illusion, that actually IS progression.
The last numbers I read, from the end of December, are that about 35% of the level 85 player base has completed Raid Finder, as opposed to 200,000 out of 7-10 MILLION subscribers (whatever the number is) that have cleared Dragon Soul on 10 man mode.
As this article says, and as many people in the comments have said, the nerf is OPTIONAL. You can turn it off and keep killing Deathwing at the same difficulty level as pre-nerf. You can move on to heroic mode and turn the nerf off so that your heroic mode is the same as pre-nerf. It's up to you as a group. If your group can't agree on whether to nerf it or not, that's not Blizzard's problem.