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1-18-2012 @ 4:18PM
You wouldn't have to phase a story element like this. What you do is you place it as part of the opening cinematic for the expansion. Any WMD that goes off in Azeroth would have be placed either between expansions, or in a completely new single player campaign RTS - either another chapter to Warcraft 3, or an actual Warcraft 4. Otherwise you run the risk of having player characters in the way, and there is simply no good way to retcon player characters surviving a nuclear explosion right on top of them in-game. In a between-expansion way, you can easily explain it by saying you were out in a dungeon, raid, or battleground, and when you returned back to UC/Org, you found it in ruins, and then have to deal with the aftermath.Incidentally what WoW needs more than anything is a single-player RTS campaign. A 5-10 dollar DLC to Warcraft 3 would have the dual effect of generating revenue with minimal cost to blizzard, while allowing them to advance the story and allow them to familiarize players with new heroes' storylines.
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