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1-19-2012 @ 3:12PM
This fairly explains how to do WSG in a basic manner. Definitely helpful.I haven't PvP'd at level cap in a long time. The last time I did dedicated PvP was in Burning Crusade. in WotLK I did some pvp here and there, but as the patches went on, I did less and less.I currently have myself a level 70(71? I forget /altoholic) survival hunter, rocking PvE heirlooms (and pvp shoulders/daggers) and very basic enchants. I've leveled him up mostly through PvP, and as a result, also have all possible level 70 PvP gear. Originally designed to be a twink killer, I ironically have almost become a twink myself...That aside, I think it would be helpful to explain the possible pathways that a flag carrier can take on the way to their base.Tunnel: This is commonly used by those who prefer speed over defense, and by pre-mount levels (nowadays, 10-19)--going straight down the middle. The benefit is that there is a 100% movement speed buff halfway down the tunnel. If you're a druid/shaman/rogue, or anyone with a speed increasing buff, this is generally where you would go. The downside to it is that it's one of the closer options to the enemy GY, meaning they'll be right on your tail if you time your escape poorly.GY: Rarely do people take this path, mainly because it has no apparent benefits other than killing yourself due to bad timing on the enemy respawn. Perhaps the one benefit it does have is that, if you're lucky, you have a straight shot to your ramp, no funky turns or getting caught in corners.Ramp: This is my personal favorite after people get mounts. The benefit is that it's farthest from the enemy graveyard, and rarely do the enemy flag carriers go up the ramp. Chances are you'll likely get 1 or 2 pursuers about halfway through the run, unless they really want you dead before securing their own flag carrier. Additionally, you are headed straight for your own GY. If you need backup, it's right ahead of you if you can run. Only downside is that if there's GY campers, or people come at you from the right angles, you could find yourself in a tight situation, stuck in a corner. But, like the tunnel path, if you can just get your way into your side's tunnel, there's a nice speed boost likely waiting for you to get you safely to a defensive position, or over to your flag to cap it.That's my short summary of everything. Just remember, tunnel will give you a speed boost, the other options won't, despite having their own benefits and downsides. Tunnel isn't always the best option. Consider your paths!
1-20-2012 @ 5:16AM
In my battlegroup it's actually somewhat common for Alliance to go GY.
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