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1-19-2012 @ 5:19PM
You know, I find something interesting about this comment, because he's not completely wrong. I've been gearing up an alt in Heroics over the past week and, in addition to the healer I sometimes play, the number of people who are just flat-out terrible at the game is staggering. I could tell stories all night: a warlock who did nothing but spam Soul Fire and did a mere 4k DPS (and the irony that, just two years ago, someone running Heroics with 4k DPS would be a fantastic player, is not lost on me). A Death Knight who wiped us on Erudax 5 or 6 times because he kept running around outside the safezone during Shadow Gale. A PvP-geared healer who blew all of his mana during a single trash pull and wasn't even carrying a weapon (he was "working on it"), only in it for the CTA satchel. Another healer who wiped us several times on Daakara because he refused to dispel the bear form's paralysis, insisting that it would be a waste of his time. There are some honestly awful players running around right now. BUT......I'm not convinced it's entirely their fault. Yes, they are bad RIGHT NOW. But there doesn't seem to be anyone or anything trying to help them get better, either in the game or among the players. For every horror story I mentioned in the above paragraph, there's another story I could tell about someone who was new to endgame content, or new to their role in a group, or new to a particular dungeon, but with a bit of explanation was still able to complete their task and got a bit more competent as a result. I was running Zul'Gurub as a healer the other day and no one else in the group had ever fought Jin'do before. I took a few minutes before we pulled to explain the different phases and aspects of the fight, what each person needed to do. Yes, we wiped on the first attempt. But once everyone had gotten a taste for what the fight actually looked like and how things happened, we came back and the second attempt was a success. There's also the fact that there is a significant shortage of in-game information describing to players how various abilities perform, how much they're affected by stats, which ones are more important to this spec than that spec, how much DPS more you can do by prioritizing this ability over that one. A very small fraction of us, as described in the article, have the time or the means to get such specific pieces of data. The rest of us have to go to Elitist Jerks or class articles on websites like WoW Insider in order to get this kind of information.So I'm going to say that, yes, some people who play WoW are just bad at the game, because some people are just idiots. But that's a small fraction of the player-base, about as small as the ones who devote hours and hours to min-maxing and parsing data in preparation for their next Heroic raid. The rest just need a bit of help to better understand the mechanics of the game so that they can learn and improve in a reasonable amount of time, and that responsibility not only falls to Blizzard, to provide the tools for learning and improvement, but also to us, to teach our fellow players what we already know so that they can potentially be just as good as we are.
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