How to make 146g in Maelstrom Crystals in 5 minutes

All enchanters know that Maelstrom Crystals can be expensive, especially now that more players than ever have access to pretty good epic gear through the Raid Finder. This increase in demand has touched all professions that make things that improve gear, including enchanting. I know I went from paying under 90g for a Maelstrom Crystal to paying over 250g at one point soon after the launch of patch 4.3 and the Raid Finder, and that was after stockpiling (and subsequently blowing through) more than 75 stacks. If I knew then that I could have been making them in unlimited supply at 146g each, I'd have made a lot more.
The bare minimum you need to make maelstroms is an enchanter with access to Firelands who is at least friendly with the Avengers of Hyjal. At the entrance to the instance, Naresir Stormfury the quartermaster (edit: or his counterpart outside the instance), will sell you a couple of epic cloaks for 250g. These can be disenchanted into Maelstrom Crystals.
This is not a stupendous price unless you're unable to get enough maelstroms to complete a batch of scrolls at a fair price from the Auction House. It's a decent way to put a cap on your unit price, though. So how do we bring this down to 146g?
The better your reputation, the more of a discount you get. Here are the mechanics we are going to use to drive our cost down to 146g:
- Exalted reputation will get you 20% off the price. I raided casually on my main in Firelands and got to revered quite a while ago, which is 15% off. My enchanting alt, who has only ever tanked a few Firelands raids for friends, is friendly, which gets him a 5% discount. If I were a goblin with Best Deals Anywhere, I could have skipped raiding all that pesky content and gone straight to 20% off.
- Guild perk: being in a level 24 guild will get you a very nice 10% perk, Bartering. This stacks with your reputation discount by adding to the total discount. For example, a goblin in a level 24 guild would get 30% off, or 175g each.
- Even better guild perk: Bountiful Bags gives you a 20% yield boost when disenchanting epics. This is an average, but so long as you look at the long run and do more than a couple of these, it's what you'll get.
Efficiency, efficiency
If you're going to do a run of these, you'll want to spend as little time as possible or make as many as possible within a given amount of time. The key to this is macros. Sure, you could have the vendor screen and your bags opened and click, but you have to be looking at your screen for that. If you keybind macros to buy and disenchant, you can watch TV while doing this.To buy a cloak, keybind this [edited]macro:
/run BuyMerchantItem(1,1)
To disenchant that cloak, keybind this macro:
/use Disenchant
/use Sleek Flamewrath Cloak
Lastly, the most efficient way to do this is find someone with a character that qualifies for the prices who is short on gold and long on time. Offer to pay them a premium on the maelstroms if they will make them for you.
Be aware that if you pick the wrong person to ask, they may simply keep all the maelstroms and sell them themselves on the Auction House. You want to find the sweet spot -- a person who wants or needs money but doesn't think that gold is worth working for, the kind of person who has two gathering skills and only ever uses them when they're saving up for something.
Market price
The market price for Maelstrom Crystals is mainly driven by two things:
- The number of them being generated organically through disenchant rolls in a random group, enchanters DEing old gear, etc.
- The number of upgrades people want to enchant.
As you can see from the header image for this post, the market price on the majority of realms is well above the price at which you can make maelstroms yourself. This is for three reasons:
- Most people don't have the ability to get rock-bottom prices, as their reputation, guild level, or race might not be optimal. The Horde prices should drop faster than Alliance prices, because in addition to all the raiders at the 20% exalted discount, they also have a bunch of banker alt goblins.
- Most people who would have the best price don't know about this trick.
- Assuming you can make about 500 Maelstrom Crystals an hour, you need to sell them all at 6g profit after AH fees in order to equal the gold per hour you get running heroics. I need to sell them for 30g profit each after AH fee to equal what I can make crafting for an hour.
Filed under: Economy, Gold Capped






Reader Comments (Page 1 of 4)
Apple Jan 20th 2012 4:15PM
You don't need to be in a raid. the vendors outside the door sell the same items.
Basil Berntsen Jan 20th 2012 6:44PM
Derp. I didn't even think to check!
magic.swordsman Jan 20th 2012 4:17PM
And now that you've published this, Blizz is gonna remove the ability to DE FL goods. Thanks NOOB!
Elwoods Jan 20th 2012 5:51PM
I think Basil's bed of pure Gold, in his house of pure Gold is calling you the Noob.
(Also there is the fact your are using Noob wrong)
Armill3 Jan 20th 2012 6:02PM
Why would they? It's already sinking gold at 146g a pop for an unvendorable enchanting mat. Sounds like a great gold sink opportunity for the game, to me.
Basil Berntsen Jan 20th 2012 6:53PM
Someone call in the National Guard, a gold blogger is writing advice on how to make gold.
magic.swordsman Jan 20th 2012 7:09PM
What you all hatin for? Dumbass scrubs, ruining it now that they're bound to remove this
Jebediah54 Jan 20th 2012 4:20PM
Someone correct me if I'm wrong, but last I checked there's a vendor right outside the entrance, so you don't need to be in a raid group. Awesome tip though, I just wish my enchanter were actually geared up and able to do this...
banydes Jan 20th 2012 5:27PM
you don't have to go in the instance to get access to the vendors they are conveniently placed outside of the raid as well :)
rhorle Jan 20th 2012 4:35PM
This would only be about a minimum of 460 profit given current crystal prices on my server. This assumes that people don't start to undercut you into the red. Which is common on my server. When you think you've hit a stabilized price or try to someone always comes along to drive the prices lower and lower it seems.
It may work for the short term but I can't see it working that well in the long term as more and more people clear content and see stuff being DE'd. I'm already starting to see things get DE"d in LFR's and with the the power of aspects buff this means more will flood the market.
I can make a far greater profit with smaller risk on my server by buying 20 gold greens off the AH and selling the Essences since the Cata essences are 90+ gold on my server.
rhorle Jan 20th 2012 4:39PM
And btw I'm using the 175g base price of the item in my 460 profit calculation, not the 145 gold the article states. Its just how I deal with extra procs and the margins. I prefer to count it as pure profit rather then reduce the cost. So if they crystals were selling for 175g I wouldn't see it as profitable even though you could "reduce" the price to 145.
Basil Berntsen Jan 20th 2012 6:54PM
Except that someone who did do that would be able to undercut you below your "cost" and make 20% margin. At a high volume, if you stopped posting "under cost".
Be honest with yourself about what things cost, even if you're cagey with others.
rhorle Jan 20th 2012 7:03PM
I am being honest about the cost. It will always cost 175 gold per item. An extra proc doesn't reduce the cost since the cost is always fixed by the system. The one not being honest to yourself is you since you are "cooking the books" to lower the cost instead of increasing the profit.
Killik Jan 21st 2012 6:13AM
An extra proc does reduce the cost and at a predictable rate, if you do this trick at high volume. Someone will be able to undercut you and still profit by 20%, if you count your base cost as 175g. It's speculation with some risk though, as an unlucky proc streak could result in their making a loss.
rhorle Jan 21st 2012 2:24PM
Extra Procs only increase the Value, not reduce the cost. The cost remains fixed no matter what you do, but the value of the cost relative to the item can change. Yes you can still make a profit by selling below your cost, if you get procs, but that doesn't mean you lowered your cost. It just means since you bought the item you increased its value beyond that of its cost.
detailbear Jan 21st 2012 4:21PM
I think you two are having a semantics argument based on short forms. Procs don't change the Total Cost of Purchase of a batch, but they do reduce the Cost per Item Produced by increasing the batch size. When you go to calculate profit, you can discuss Total Profit per Batch or Average Profit per Item. Just using "Cost" or "Profit" alone doesn't distinguish which concepts you're discussing. It's like the difference between Total Damage and Damage Per Second. Just saying "my damage is higher" is ambiguous.
Neirin Jan 20th 2012 4:42PM
This actually seems like a bit of a bug. Most gold-bought gear can't be DE'd (i.e. all other rep gear). I suppose there's a pretty limited amount of damage it can do since the expansion is sorta wrapping up, but blizz hotfixing it wouldn't surprise me.
Basil Berntsen Jan 20th 2012 6:55PM
This is a form of gold sink, actually. Money goes in, temporary (and eventually replaced) enchants go out. I approve.
rhorle Jan 20th 2012 9:44PM
How is paying 175 (or 145 as you think) and selling for 190+ a gold sink? Repairing is a gold sink because money is taken out of the system. The only way this is a gold sink is if you can't make more then your cost. Which if that was the case you wouldn't be writing about it in an article.
Silversol Jan 20th 2012 10:12PM
It's been this way since 4.2 dropped.