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1-20-2012 @ 8:05PM
Unfortunately, I started playing early in Wrath and, since my guild at the time couldnt field an effective 10M) didn't really get to start seeing hard fights while they were relevant until I changed guilds at the end of Ulduar and still wasn't geared and skilled enough to be brought into progression until we started working on ToGC. So fights like Mu'ru, C'Thun, Kael'thas, Yogg-0, Sarth 3D . . . All before my time and I only saw them after we could overpower them with gear or levels. My guild has also had a long-standing problem of always having 3 or 4 of "those guys". You know, the tank with Taunt in his rotation or the warlock in ICC 25 gear that does 4K DPS, the healer who spends more time complaining then healing, the melee who dies to Every. Single. Voidzone. Looking back now, I'm finding that most of our really big stumbling block encounters (25m Putricide, H-Ragnaros, Sindragosa) all could have been a lot easier without "those guys".
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