Know Your Lore: Scarlet Monastery revisited
Number three on the list of Top 10 Lore Developments of 2011 was the subject of progressive instance lore -- the idea that an instance could change over time. We've had a few different examples of this over the past year; Cataclysm launched with heroic versions of both Deadmines and Shadowfang Keep, each with different, new bosses and a full-out story for why these new bosses were present. This was a surprise to those who were simply expecting level 85 versions of the old bosses -- but the new bosses and mechanics were well received.
In addition, 2011 saw the introduction of patch 4.1, in which both Zul'Gurub and Zul'Aman were treated to makeovers and presented as 5-man heroics instead of the raids they used to be. Again, these changes were made along with story developments that explained them fully, with a new quest line and a patch cinematic thrown in, to boot. Though the dungeons themselves were incredibly difficult, the story of the rise of the Zandalar Empire and the conflicts with Vol'jin is gripping and still isn't finished being told. But all of this leads to one simple question.
What exactly will we see in heroic Scarlet Monastery?
Now, all lower-level zones got an update with Cataclysm, and this included old instances as well. Scarlet Monastery was the recipient of one of these revamps, and it isn't quite the same as it used to be. But if Blizzard follows the path of progressive lore that it seems to be so fond of, we're going to be looking at an entirely different instance at level 90 -- and I'm not just talking about layout here. We're talking possibly bosses as well, which leads us to wonder what's in store for this old instance and how it can be updated for level 90.
In the case of The Deadmines, Vancleef's daughter took over the operation, and in Shadowfang Keep, the now incredibly dead Arugal is no longer present, having been killed off for good up in Grizzly Hills during Wrath of the Lich King. Both Zul'Gurub and Zul'Aman were a result of the Zandalari's sudden grab for power and attempt to reinstate the greatest troll empire ever known. But with Scarlet Monastery, the story is a little less clear, a little more muddled, with no predictable path for Blizzard to follow.
... possibly.

Scarlet Monastery now
Scarlet Monastery in Cataclysm is pretty much the last stronghold that the Scarlet Crusade has left. The Crusade took a heavy hit in Wrath with the loss of the Scarlet Enclave and later took further hits as they lost both Hearthglen and Tyr's Hand. Not only have they lost these areas, but Scarlet Crusaders across the Plaguelands are now their own faction of undead known as the Risen. All Risen are now working in earnest for the Burning Legion, which has manipulated them for years. But the Monastery remains free of corruption, its denizens still alive and well for now.
Players leveling through Scarlet Monastery will find two distinctly different stories depending on which faction they happen to be playing. The Horde story is fairly straightforward -- Sylvanas wants the Scarlet Crusade eradicated, and she's sent troops led by Dark Rangers to take care of this task. Given the bad blood between Sylvanas and the Scarlet Crusade, this storyline is fully expected and should come as no surprise.
The Alliance side, however, is a different story altogether. The Scarlet Rebels are a group of former Scarlet Crusaders who are now working on taking over the monastery. Led by Joseph the Awakened, this group seeks to eradicate the maddened, fanatical members of the Scarlet Crusade and try to restore the organization to some semblance of its former glory. Over the course of clearing out the cathedral, however, it is clear that Joseph, whose title changes from the Awakened to the Crazed and finally to the Insane, is just as fanatical and mad as the rest of the Scarlet Crusade. Alliance players leave him to his mad babblings of turning the Undercity into a "Scarlet paradise."
So what does all of this mean for the future of the Scarlet Monastery?
Scarlet Monastery in Cataclysm is pretty much the last stronghold that the Scarlet Crusade has left. The Crusade took a heavy hit in Wrath with the loss of the Scarlet Enclave and later took further hits as they lost both Hearthglen and Tyr's Hand. Not only have they lost these areas, but Scarlet Crusaders across the Plaguelands are now their own faction of undead known as the Risen. All Risen are now working in earnest for the Burning Legion, which has manipulated them for years. But the Monastery remains free of corruption, its denizens still alive and well for now.
Players leveling through Scarlet Monastery will find two distinctly different stories depending on which faction they happen to be playing. The Horde story is fairly straightforward -- Sylvanas wants the Scarlet Crusade eradicated, and she's sent troops led by Dark Rangers to take care of this task. Given the bad blood between Sylvanas and the Scarlet Crusade, this storyline is fully expected and should come as no surprise.
The Alliance side, however, is a different story altogether. The Scarlet Rebels are a group of former Scarlet Crusaders who are now working on taking over the monastery. Led by Joseph the Awakened, this group seeks to eradicate the maddened, fanatical members of the Scarlet Crusade and try to restore the organization to some semblance of its former glory. Over the course of clearing out the cathedral, however, it is clear that Joseph, whose title changes from the Awakened to the Crazed and finally to the Insane, is just as fanatical and mad as the rest of the Scarlet Crusade. Alliance players leave him to his mad babblings of turning the Undercity into a "Scarlet paradise."
So what does all of this mean for the future of the Scarlet Monastery?

The future of Scarlet Monastery
There are a few different options available for this content that are easily predictable.
There are a few different options available for this content that are easily predictable.
- The rise of the Rebels Given the fact that Alliance players simply leave Joseph the Insane to wander the cleared monastery, it's entirely possible that the Alliance will encounter a fresh new group of Scarlet Crusaders to fight. These Scarlet Crusaders are the former Scarlet Rebels, who have now retaken their rightful home and have once again descended into madness, just as the prior Crusaders did. We'll have to clear them out, because in the end, there's no such thing as a good Scarlet Crusader. Whatever trickery Balzannar performed under his guise as Grand Crusader Dathrohan has simply stuck with these humans, and they will never really be sane again as a result.
- The rise of the Forsaken Now here's an interesting thought. We've observed the rise of an almost-mad Sylvanas in Andorhal; we've witnessed her careless use of the plague, regardless of Garrosh's orders. We've helped her take back the Scarlet Monastery on the Horde side. What if this is leading to our having to eventually take Sylvanas down? Not in the monastery, of course -- that would be an inglorious end to a creature such as Sylvanas. But perhaps we'll have to begin that fight somewhere ... and where else but the citadel she reclaimed in Cataclysm?
- Flip-flop and continue on Or from a pure logistical standpoint, wouldn't it be logical if each faction fought the other faction's boss? In Cataclysm, it's clear that the Horde have the Forsaken taking the monastery, and the Alliance have the Scarlet Rebels claiming it in their name. The Rebels are obviously against the Forsaken and wish to claim the Undercity as their own. It makes perfect sense, then, for level 90 Horde players to have to contend with Joseph and his followers. As for the Alliance, well they certainly don't want yet another stronghold of Forsaken about, so it's entirely likely they'll have to clear out the Forsaken and dark rangers that the Horde led to victory. Simple, elegant ... and pretty boring when you look at it, honestly.

Well hello there, Lillian. It's been a long time since we've seen you, hasn't it?
- Lillian the Mad Lillian Voss lost whatever was left of her sanity when her father ordered her execution. A former member of the Scarlet Crusade, Lillian was raised to be a killing machine -- and she excelled at it. As a Forsaken, Lillian has lost everything that was once sacred to her. The Scarlet Crusade wants to kill her, and the Forsaken that she was raised to believe as evil want to use her for their own plans. Lillian stands astride both factions and is allied to neither one ... which makes her an imminently suitable candidate for taking over the Scarlet Monastery. After all, she'd feel most comfortable surrounded by the memories of her childhood, and from there, she could lead the fight against the Forsaken as she was taught was only just. Plus there's the fact that Lillan isn't quite right in the head -- and the odd purple fire she uses to eradicate her enemies could be a pretty interesting heroic boss mechanic to deal with.
Or maybe we could take it one step further removed and really go out there in La La Land for future content:
- The Mad Whispers of Tirisfal High in the hills above Silverpine, a group of Fey Drunk Darters performs a mysterious ritual on a daily basis. The purpose of this ritual is unknown, but it is rumored that the shores of Tirisfal Glades and perhaps the Glades themselves are riddled with dark power. This darkness has infected the land in a profound way, and it's part of the reason why Sylvanas, the Scarlet Crusade, the Burning Legion, and pretty much anyone who stays in the area too long becomes a little unhinged, a little crazy. This force is possibly an Old God or a remnant of an Old God -- who can say, really? But the Whispering Gardens of the Scarlet Monastery have grown louder, more persistent, evolving from a curious regional trait to a full-out menace that needs to be dealt with. It is rumored that there is something far darker to the Scarlet Monastery than the simple madness of the Scarlet Crusade, and it is up to the adventurers of the world to discover the true story behind Tirisfal.
There are countless other options out there, but regardless of what's chosen, Tirisfal Glades and the Scarlet Crusade have a history that is so involved, so engaging, that it's almost guaranteed whatever we see in the heroic version of Scarlet Monastery is going to be amazing.
Or is it?
Or is it?

Is updating a good thing?
There are fewer and fewer players who remember the days of vanilla WoW, but those who do have very distinct moments of gameplay that are near and dear to their hearts. When the news broke that The Great Masquerade quest chain would be removed, nobody thought much about it until it was gone. It was one of the great moments of vanilla -- the slow, deliberate march through the streets of Stormwind, the unveiling of Onyxia. But player nostalgia isn't limited to just quests; there are bosses that are as near and dear to people's hearts as the heroic NPCs they love.
For many, the iconic scene of Scarlet Commander Mograine falling, only to be resurrected by High Inquisitor Whitemane, is one of these moments. The thought of having that iconic scene removed from the game and replaced with something else is almost heartbreaking to consider. Personally, out of all of the removed characters in game, I'd have to say that Mr. Smite ranks pretty high up on my list of things that I miss -- The Deadmines was the first instance I ever did, and the moment that the door breaks open, the moment that you first caught sight of an entire ship hidden away deep in a mine, and the words Smite bellowed will be forever etched in memory.
So is it better to update or to leave well enough alone? There are certainly more than enough reasons to update old content. In the case of The Deadmines, VanCleef needed to be replaced. As much as I hated the removal of Smite, the instance had simply played out. VanCleef was supposed to be dead, and it wouldn't have made sense to leave him alive when the rest of the world changed around him. And it led to a pretty amazing zone to level through, as well.
The same can be said about Shadowfang Keep -- Arugal met his final end in the Grizzly Hills, and having him suddenly reappear in Shadowfang Keep would have made little sense. And again, the zone lore supported the story in a meaningful way. But that was Cataclysm, and we're talking about Mists here ... so perhaps these heroic revamps will be treated a completely different way. Tirisfal Glades doesn't need another story update; it received one in Cataclysm.
What I'd like to see, and what I'd hope to see, is a combination of Cataclysm and old world. For level 90 players, a new storyline will play out in the Scarlet Monastery, a natural progression of the passage of time between the level ranges of the instance as it stands now and the time spent traveling and leveling after the instance has been left behind. But for players still in the low ranges, the monastery will still stand as it always has, and Mograine and Whitemane will still stand side by side, fighting until the end.
For more information on related subjects, please look at these other Know Your Lore entries:
- Tinfoil Hat Edition: The curious whispers of Tirisfal Glades
- The unfortunate tale of Lillian Voss
- The Headless Horseman
- The VanCleefs, the rise of the Defias, and Westfall
While you don't need to have played the previous Warcraft games to enjoy World of Warcraft, a little history goes a long way toward making the game a lot more fun. Dig into even more of the lore and history behind the World of Warcraft in WoW Insider's Guide to Warcraft Lore.
Filed under: Lore, Know your Lore






Reader Comments (Page 1 of 2)
Zapwidget Jan 22nd 2012 4:19PM
I didn't mind the Deadmines revamp. It felt like a genuine continuation of the instance, an advancement in the story.
SFK, first time I went in to what was perhaps my favorite haunted castle of all time after the change was also the last time I willingly set foot in there. Not having played the forsaken side, it made no sense. In addition, all the bosses now looked the same. The motley mix of horror film monsters was all but eliminated in favor of forsaken, forsaken, and more forsaken.
As such, I'm a bit hesitant to be excited about an updated SM.
Marbles Jan 22nd 2012 5:47PM
Well, to be fair, the prevous SFK iteration was largely the same too.
http://www.wowpedia.org/File:SFKbosses.jpg?c=1
4 Worgen, 3 Humans (2 ghostly), and a Wolf. Not eactly the epitomy of diverse :).
The trash as also roughly the same split: Worgen, wolves, ghosts.
Bionic Radd Jan 22nd 2012 5:57PM
Level a Forsaken up through Hillsbrad. Seriously, from a storytelling standpoint, it's a phenomenal quest line. SFK has become a very much horde-centric instance, but that's ok, because so is and was Deadmines. Anyone who didnt level through Westfall will not have a strong push to take down the Defias. The best instances in WoW, to me, are usually tied to the zones they lie within and SFK and Deadmines take that pretty much to the pinnacle. If you do all the quests and finish off Silverpine, you will very much understand what is going on in SFK and why.
Hob Jan 22nd 2012 10:01PM
I dunno, it could be really good. If we're going for a Lillian Voss / Old Gods theme, we could end up with...
Graveyard: has been taken over by nerubians, giant spiders, and insane cultists. The interrogation chamber is now an abattoir, where nerubians are sacrificing cultists and preparing to raise them as some kind of Old-God avatar, all under the supervision of some crazy mutant spider. The tomb is full of faceless ones and tentacles, leading to the final boss - a Krik'thir model nerubian.
Library: a war zone. Nerubians and faceless ones are trying to capture the hidden secrets of the library. Scarlet Crusaders, driven insane (well, more than usual) by the whispering of the Old Gods have summoned the eredar to guard the library. Demons stalk the corridors, while random nerubians and faceless ones attack crazed Crusaders. Final boss? A floating eye and its eredar servants.
Armory: Lillian Voss has successfully captured this wing, and in her madness has slain and raised all of the crusaders. Purple mana-wraiths, summoned by her fiery anger, patrol amongst the dead. Ironically, Herod is a neutral quest-giver - he wants his armory back!
Cathedral: The Old Gods rule. Faceless ones, tentacles, cultists, and crazy walls of green fire that wander aimlessly (like Benedictus' shadow waves, only random). Final boss: the cathedral itself, having come alive through the power of the Old Gods. The cathedral spawns gaping mouths in the floor, tentacles from the ceiling, and - at 30% health - the warped, daemonic corpses of Mograine and Whitemane spawn (tentacle arms, horns, bat wings, the ability to spit acid and slime...)
Now THAT'S a church I could happily visit every Sunday!
LynMars Jan 29th 2012 9:20PM
It is very "Forsaken Centric" but half of the bosses come from the GILNEAS storyline; this is the end of the Worgen PC starting story, dealing with these nobles who betrayed Greymane and the other Cursed Gilneans and so were killed by PCs--but now they're suddenly Forsaken. Worgen don't see what happened there, or how. It's understandable that Pyrewood Village got torn up as the Forsaken advanced, but it's actually seen in the Horde quest chains, as well as the Gilnean Liberation Front and 7th Legion characters.
No other Alliance characters get any clue as to what happened and how--at least Horde side, even if not playing Forsaken, you can do the chain and get the story. This is one of those things that make Alliance players kind of irate; to get the connection from Gilneas (or at all), one has to play a Horde alt through the Silverpine quest chain. There are no quests or even story summary. If it's an attempt to get people to play something new, I don't know that it's very effective.
donz Jan 22nd 2012 4:28PM
http://www.wowpedia.org/Scarlet_Monastery#Mists_of_Pandaria
The layout shown at BlizzCon has most of the old bosses returning, +1 TBD
jordan Jan 22nd 2012 4:36PM
I hope they do move the scarlet monastery story forward, but I have a sinking feeling in my gut that it will only be a retuned version of the cataclysm one with the same bosses.
kabshiel Jan 22nd 2012 4:40PM
My bet: we kill a new Scarlet leader who turns out to be Detheroc in disguise, continuing the running joke of the Scarlet Crusade getting infiltrated by Dreadlords.
Fletcher Jan 22nd 2012 4:42PM
I have a feeling Sally Whitemane will still be there. Forgetting to wear any pants means she's popular (see also: Vanessa Van Cleef, Sylvanas Windrunner).
nickwashere Jan 22nd 2012 6:15PM
Alexstraza
Al Jan 22nd 2012 6:31PM
Sylvanas doesn't wear pants?
clundgren Jan 22nd 2012 7:49PM
Hot pants.
Rai Jan 22nd 2012 4:49PM
I do hope that, as much as I love Scarlet Monastery, they'll work something out with the trash before Whitemane.
Don't get me wrong, I don't mind a bit of trash but the prospect of wiping endless times on heroic mode because people try to skip the mobs at the sides makes me die inside.
monotype Jan 22nd 2012 4:55PM
Not gonna lie, when I was leveling my baby tank, some huntard decided I was going too slowly (uh, what part of "Hi guys, I'm brand new to tanking, let's all go it together and have a good time :D" is hard to understand?), and pulled all the mobs in the Cathedral. At once. Yeah, thankfully my pocket healer was able to keep me up, but...ugh, Whitemane's trash. That hunter got a lecture from me on the responsibilities of a good hunter, followed by a swift vote kick. I can't imagine what it would be like on heroic.
monotype Jan 22nd 2012 4:53PM
They better not touch Whitemane. My priest still doesn't have her hat.
Also, I don't think Blizz will ever really force us to fight/slay Sylvanas; let's face it, she's just way too popular for Blizz to ever off (no matter how much my main mutters darkly every time he thinks about that abomination of a hunter sharing a class with him). At most, we'll have to fight a possessed version of her, then Velen or Thrall or some other Big Good will come along and cleanse her of her madness.
gymboy91 Jan 22nd 2012 5:31PM
I don't really know the lore of the place or anything, but could they have us fight re-tuned versions of the current bosses and make a special boss that comes out after Whitemane? Maybe someone who is now "pulling the strings" behind the operation? Again, I don't know if there really is anyone lore wise. Thought I would throw it out there :)
VSUReaper Jan 22nd 2012 5:34PM
Yes, yes, YES! I would love to see the regular version stay as it is, and then the revamped heroic be something totally different.
I think it's going to have something to do with the Risen and the crazy humans. Toss in Voss to spice things up as well.
Having to start the removal of Sylvanas would also make for interesting story, but the implications are to far reaching and crazy
paul.morales91 Jan 22nd 2012 6:08PM
The Scarlet Monastary update, I think, will be totally different from the Deadmines/Shadowfang keep updates. Those two had to be updated to fit with the new world Deathwing brought. Kalimdor and the Eastern Kingdoms will most likely never be updated again, so there's no reason to go back and update old dungeons...
...unless, of course, Metzen has a stroke of storytelling genius, and has a plot twist he REALLY wants to put in game. That's the only reason to update these old dungeons, because they HAVE to be updated for the story to make sense. If there's something to look forward to about these revamps of old content, its not the revamps themselves but the lore behind them.
Hal Jan 22nd 2012 6:27PM
It's hard to read anything into the Scarlet Monastery story as it currently stands; Blizzard's decision not to touch any of the vanilla instances, aside from SFK/DM and shortening Sunken Temple, combined with their easing restrictions on the dungeon finder by placing all quests inside the dungeons, meant that some of those stories had to be finessed but are largely unchanged. For example, we're still going into Blackrock Depths to kill Thaurissan and Moira Bronzebeard, despite the very clear canon of Moira sitting in Ironforge. If there was any real lore connections to be made, they'd have at least placed an agent of the Twilight Hammer on Thaurissan's throne.
Getting back to the Scarlet Crusade, it's difficult to say how this story will be updated. My best guess: The Monastery's inhabitants, just like those in EPL, are now undead. How that plays out is anyone's guess, but they're likely still pretty ticked at the Forsaken.
ejunk Jan 22nd 2012 7:03PM
The idea of Lillian Voss figuring into a revamp is AWESOME. Fingers crossed!