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1-23-2012 @ 8:16PM
Bit of a nothing article. This whole column could have any dps class/spec put in the title, have a couple hyperlinks to specs changed and you'd be fine. You don't explain any of the choices people will make with regards to speccing. You don't give any examples of what the accepted priority lists are for any of the specs. You don't give any information about what stats each spec should be reforging to, or even a link to information on haste break points. The point about researching fights seems so redundant. If someone has reached the point where they care about their dps enough to research their class, they are going to research a fight too. Even the ABC point, as useful as it is, doesn't apply to warlocks in a specific manner.Was this meant to be a beginners guide? Or something for people who already raid? You give either too little information or the wrong kind of information. If you're trying to turn each of these points into a seperate article, fair enough. Perhaps give us more than three articles in 35 days if that's the case.
1-23-2012 @ 10:40PM
If he went into all the details, you would then whine and moan Tl;DR. I come to wowinsider for basic information and fun personalities. I go to the WoW forums and EJ for specific information. This article would be miles long to fully discuss every Warlock spec. Tyler points out using other sources, which some people may not have known about. It's a step in the right direction.
1-24-2012 @ 2:03AM
If he added information that I asked for, why would I cry about it? He hasn't written a warlock column, he's written a basic How To Play guide. I stated in my post that if he was going to go in depth about prioritisation, reforging, gemming and spec understanding that would be fine. He should have started with one of those and said at the start of the article he would be doing in-depth analysis of aspects of warlock play over the next few weeks. What we got instead was basically a compilation of the tips you get on a loading screen.
1-24-2012 @ 10:57AM
Plus, the presented builds are not optimal. And don't get me started on the Demo glyphs...
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