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1-23-2012 @ 7:08PM
The last three points don't hold as much importance, but as a GM in a guild that is really a group of friends who want to play together, I agree with the first four wholeheartedly. :)One idea to solve the guild hall issue would be to do it like Diablo 3's artisans: use phasing to make it so that everyone is in the same place, but they just don't see the same NPCs and doodads (i.e. trophies and such). I'm not sure that's possible with the way phasing works now, but the devs have made terrific breakthroughs with it in Cataclysm, and I have faith in the fact that they could make it happen.
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