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Reader Comments (Page 1 of 1)
1-24-2012 @ 9:34PM
GhostWhoWalks said...
Mr. Whitcomb, I have to disagree with you about Unholy; it's got more quality to it than you seem to think, sir.
For one, Unholy actually has great AoE, stemming from the fact that Death and Decay benefits from our mastery and that Pestilence allows us to work around the AoE damage cap. 3 targets, 5 targets, 10, doesn't matter; in 2 or 3 GCDs, I can have DoTs running on every enemy within a 10-15 yard radius. Once DnD gets put down, the amount of AoE damage I can inflict is staggering, and operates without my having to control it, allowing me to follow a single-target rotation while the DoTs do their work. Don't forget that Corpse Explosion is being brought back in Mists, meaning that every enemy who dies to my diseases is another source of AoE damage that allows me to keep the DoTs rolling.
This ties into the second point, the issue Unholy has with burst damage, to which I say: so what? Why does every DPS spec in the game have to focus on burst? Why can't we have some that deal better damage over the short-term, blowing all of their resources on a massive burst and then slowing down, and others that deal better damage over long-term? I LIKE that Unholy has an emphasis on ramp-up, because it allows me to build up my procs to a point where I can put out heavy numbers on a consistent basis, rather than the highs and lows of other specs and classes.
Also keep in mind that the Ghoul and diseases gives me the option of multi-tasking; I can direct the Ghoul to attack one target, like the chains on Jin'do, while my own attention is elsewhere.
I also have to disagree with the removal of block. I've recently geared up a Protection Paladin alt, and the differences in tanking styles between Protection and Blood are significant: Paladins take less damage from hits, but have less of an ability to self-heal and prevent damage, while Blood might take bigger hits, but it's better at recovering from those hits too. Taking block away from Paladins and Warriors wouldn't make them feel like Paladins and Warriors anymore; the different tank classes wouldn't have as much setting them apart.
Reply
1-24-2012 @ 10:34PM
Pyromelter said...
"Unholy actually has great AoE. stemming from the fact that Death and Decay benefits from our mastery and that Pestilence allows us to work around the AoE damage cap"
Unfortunately, compared to howling blast spam, this isn't as true as it used to be. I remember those days back in wrath on those huge trash packs in ICC where dps would spike way above everyone else. Or the DK in my main's (mage) raid who I could just never come close to on those AoE packs. I did a review of WoL logs for a previous dps post, and the only Unholy DK's parses that were doing top damage were on single-target, not AoE fights. Top DK parses were coming from howling blast spamming frost dk's on aoe fights.
It appears as though unholy has not completely recovered from the Great Nerf of 4.06.