Robert's not-so-original WoW miscellany
About 10 years ago, a guy called Ben Schott published a little book of completely random facts on equally random subjects. It was called Schott's Original Miscellany, and it went on to become a surprise bestseller for the simple reason that it was really fun to read.
I think it's high time for a World of Warcraft version. Some of these you may know, particularly if you've played the game for a long time, but I hope some are new.
Five months into The Burning Crusade, priests had the unique distinction of having the most popular 31-point talent in the game (Shadowform) and the least popular 31-point talent (Lightwell).
The phrase "Tichondrius is not for you" did not debut with the Arena system, as is popularly believed. The earliest reports trace it to a sign held up at BlizzCon 2005.
Nova from the aborted Starcraft: Ghost is in the game, on a small island floating off the southern coast of Netherstorm at 41,82. She is rarely visible, but a small shrine on the island flashes the letters of her name.
You can still see WoW Insider's first-ever post, published on Nov. 23, 2005. It was immediately declared "the worst thing that ever happened to WoW Insider."
If you were looking for a female player in classic World of Warcraft, she was most likely to be playing a night elf druid. She was least likely to be playing a troll or orc shaman.
Azeroth had two moons until the release of The Burning Crusade, at which point one of them mysteriously vanished. The moon removed was known as the Blue Child, and players are still in the dark as to why it disappeared. It is briefly visible again during the Dragonwrath, Tarecgosa's Rest quest chain.
Druids began life in the classic beta with an instant threat wipe in cat form called Play Dead. When hunters appeared, the skill was given to them in the form of Feign Death.
Battleground win percentages for all realms and all brackets on Dec. 1, 2010, according to WarcraftRealms.com, were as follows:
Crystalsong Forest was originally meant to have hosted the Argent Tournament, but Dalaran was so crowded that developers were afraid of putting another busy port of call for players in the zone. The tournament relocated to Icecrown, and Crystalsong ended up oddly empty for the length of the expansion.
The Key to Salem's Chest is one of WoW's lost quests, most recently acknowledged in game with the vrykul archaeology item Intricate Treasure Chest Key. The Dark Cleric Salem's Chest is still in the game but has never been opened.
Players initially believed that Greg "Ghostcrawler" Street was a woman. CMs ran with the joke by telling Ghostcrawler that "she" had left her purse in their offices. When he was introduced at BlizzCon 2008, players were outraged to discover that they had been behaving marginally better on the forums for nothing.
Class popularity in April 2007, according to the paper Real Genders Choose Fantasy Characters: Class Choice in World of Warcraft and citing WarcraftRealms.com, was as follows:
Azshara was originally meant to have hosted a 40-man battleground similar to Alterac Valley, the Azshara Crater. The entrance was located on the Forlorn Ridge. The files are still in the game, and it may yet appear.
The How to Kill Nefarian guide (the original Nefarian, not his Cataclysm version) was the winning entry for a web design class assignment that challenged students to be the first to reach 100,000 hits.
Questing in WoW was originally intended to supplement grinding as a means of reaching the level cap. Extensive questing was added after developers realized that players really liked them.
Thotbott was the game's go-to resource for years before being supplanted by Wowhead. It was originally programmed by the player Aftathott of the EverQuest guild Afterlife, the major competitor to Jeffrey (Tigole) Kaplan's guild Fires of Heaven. Interestingly, Afterlife is also responsible for the dragon kill points (DKP) system from which most modern raiding loot distribution systems originate.
In-game memorials Several people have been remembered in WoW for their contributions to the game and community or importance to a Blizzard employee. For some reason, half are in Hillsbrad.
According to highly informal discussions among raiding players, the three worst trash clears in the game have been Ahn'Qiraj-40 (to the point that players who exploited to avoid it were actually defended), Serpentshrine Cavern when it still had a 45-minute respawn timer, and scripted Mount Hyjal trash waves.
The server with the worst recorded faction imbalance was Silvermoon (EU) at 96% Alliance and 4% Horde as of autumn 2008. Since then, faction balance has improved to 94% Alliance and 6% Horde.
The original Varok Saurfang NPC in Orgrimmar could be Mind Controlled by Alliance and his Execute skill used at any time he had a full rage bar. Results were predictable.
The swamp in Black Morass was once too deep for gnomes to navigate without swimming.
One of Goon Squad's earliest high-profile pranks was "kidnapping" the Theramore and Auberdine flightmasters and holding them for a 3,000 gold ransom. This lasted for five hours until a game master intervened and killed both flight masters, forcing them to respawn.
I think it's high time for a World of Warcraft version. Some of these you may know, particularly if you've played the game for a long time, but I hope some are new.
Five months into The Burning Crusade, priests had the unique distinction of having the most popular 31-point talent in the game (Shadowform) and the least popular 31-point talent (Lightwell).
The phrase "Tichondrius is not for you" did not debut with the Arena system, as is popularly believed. The earliest reports trace it to a sign held up at BlizzCon 2005.
Nova from the aborted Starcraft: Ghost is in the game, on a small island floating off the southern coast of Netherstorm at 41,82. She is rarely visible, but a small shrine on the island flashes the letters of her name.
You can still see WoW Insider's first-ever post, published on Nov. 23, 2005. It was immediately declared "the worst thing that ever happened to WoW Insider."
If you were looking for a female player in classic World of Warcraft, she was most likely to be playing a night elf druid. She was least likely to be playing a troll or orc shaman.

Druids began life in the classic beta with an instant threat wipe in cat form called Play Dead. When hunters appeared, the skill was given to them in the form of Feign Death.
Battleground win percentages for all realms and all brackets on Dec. 1, 2010, according to WarcraftRealms.com, were as follows:
- Alterac Valley Alliance wins 51% to Horde's 49%
- Arathi Basin Horde wins 65% to Alliance's 35%
- Eye of the Storm Horde wins 59% to Alliance's 41%
- Strand of the Ancients Horde wins 54% to Alliance's 46%
- Warsong Gulch Horde wins 55% to Alliance's 45%
Crystalsong Forest was originally meant to have hosted the Argent Tournament, but Dalaran was so crowded that developers were afraid of putting another busy port of call for players in the zone. The tournament relocated to Icecrown, and Crystalsong ended up oddly empty for the length of the expansion.
The Key to Salem's Chest is one of WoW's lost quests, most recently acknowledged in game with the vrykul archaeology item Intricate Treasure Chest Key. The Dark Cleric Salem's Chest is still in the game but has never been opened.
Players initially believed that Greg "Ghostcrawler" Street was a woman. CMs ran with the joke by telling Ghostcrawler that "she" had left her purse in their offices. When he was introduced at BlizzCon 2008, players were outraged to discover that they had been behaving marginally better on the forums for nothing.
Class popularity in April 2007, according to the paper Real Genders Choose Fantasy Characters: Class Choice in World of Warcraft and citing WarcraftRealms.com, was as follows:
- Hunter 17%
- Rogue 13%
- Warrior 13%
- Mage 12%
- Paladin 10%
- Warlock 10%
- Priest 9%
- Shaman 8%
- Druid 8%
- Paladin 13% (+3%)
- Hunter 12% (-5%)
- Druid 11% (+3%)
- Death knight 11% (Obviously, not around during The Burning Crusade)
- Mage 11% (-1%)
- Warrior 10% (-3%)
- Priest 10% (+1%)
- Rogue 8% (-5%)
- Shaman 8% (Interestingly, the only class that does not seem to have gained or lost representation since early Burning Crusade)
- Warlock 6% (-4%)
Azshara was originally meant to have hosted a 40-man battleground similar to Alterac Valley, the Azshara Crater. The entrance was located on the Forlorn Ridge. The files are still in the game, and it may yet appear.
The How to Kill Nefarian guide (the original Nefarian, not his Cataclysm version) was the winning entry for a web design class assignment that challenged students to be the first to reach 100,000 hits.
Questing in WoW was originally intended to supplement grinding as a means of reaching the level cap. Extensive questing was added after developers realized that players really liked them.
Thotbott was the game's go-to resource for years before being supplanted by Wowhead. It was originally programmed by the player Aftathott of the EverQuest guild Afterlife, the major competitor to Jeffrey (Tigole) Kaplan's guild Fires of Heaven. Interestingly, Afterlife is also responsible for the dragon kill points (DKP) system from which most modern raiding loot distribution systems originate.
In-game memorials Several people have been remembered in WoW for their contributions to the game and community or importance to a Blizzard employee. For some reason, half are in Hillsbrad.
- Shrine of the Fallen Warrior Located southwest of the Crossroads in the Northern Barrens, the Shrine of the Fallen Warrior is a memorial to Michel Koiter, a Blizzard employee who died during the development of the classic game. The orc seen on the bier is a copy of his character from the WoW beta.
- Ahab Wheathoof and Elder Wheathoof Both are memorials to a young player named Ezra Chatterton, who made a special trip to Blizzard headquarters as part of the Make-A-Wish program after being diagnosed with a brain tumor. He voiced Ahab in addition to designing this quest and the season 2 Arena crossbow. Ezra passed away in October 2008, but his main, Ephoenix, is now Elder Wheathoof and can be seen with his pet phoenix in Thunder Bluff during the Lunar Festival (which is to say, now). Ahab can always be seen at 48,53 north of Bloodhoof Village in Mulgore.
- Rousch A dwarf at 61,88 in the Hillsbrad Foothills (the extreme southeastern edge of the zone), kneeling at a headstone. This is a memorial to Anthony Ray Stark, a friend of several Blizzard employees. The dwarf is a copy of Stark's main.
- Captain Armando Ossex Another NPC in Hillsbrad at 43,45. Very little information is known about this player, but his name was reportedly Ossex in real life, and he loved Alterac Valley. Fittingly, he's one of the Stormpike Guard NPCs outside the Alliance's geographic entry to the Battleground.
- Crusader Bridenbrad Named for Bradford Bridenbecker, the city manager of La Habra, Calif., and the brother of Blizzard employee Rob Bridenbecker. The quest series associated with him is widely considered of WoW's best and most moving, and you can still read both his brother's and Chris Metzen's comments on it. If you haven't done that yet, please do.
- Caylee Dak Named for Dak Krause, a player who died of leukemia at age 28. This NPC is permanently located on the Aldor Rise in Shattrath with pet Dusky and is the subject of the quest Alicia's Poem.
- Jesse Morales This is the third memorial to be found in Hillsbrad, but sadly, another about whom relatively little is known. Like Koiter, Morales was a Blizzard employee who passed away while classic WoW was being developed.
According to highly informal discussions among raiding players, the three worst trash clears in the game have been Ahn'Qiraj-40 (to the point that players who exploited to avoid it were actually defended), Serpentshrine Cavern when it still had a 45-minute respawn timer, and scripted Mount Hyjal trash waves.
The server with the worst recorded faction imbalance was Silvermoon (EU) at 96% Alliance and 4% Horde as of autumn 2008. Since then, faction balance has improved to 94% Alliance and 6% Horde.
The original Varok Saurfang NPC in Orgrimmar could be Mind Controlled by Alliance and his Execute skill used at any time he had a full rage bar. Results were predictable.
The swamp in Black Morass was once too deep for gnomes to navigate without swimming.
One of Goon Squad's earliest high-profile pranks was "kidnapping" the Theramore and Auberdine flightmasters and holding them for a 3,000 gold ransom. This lasted for five hours until a game master intervened and killed both flight masters, forcing them to respawn.
Filed under: Analysis / Opinion, Humor







Reader Comments (Page 1 of 3)
Brakkas Jan 24th 2012 6:12PM
I love the Schott's Miscellany series and I love this post
fasty Jan 24th 2012 6:32PM
Omg 96% Alliance on a server. I though MY server was bad in terms of Horde being outnumbered. o.O
Dr Invincible Jan 24th 2012 7:21PM
I rolled Alliance on Silvermoon because that's what my friends told me to do. I remember it being really laggy back in the day, although not so bad now. But those holiday achievements that need specific Horde race/class combos are a pain - I'm not sure there's a genuine troll rogue on the server, only alts made to get turkified.
SINisterWyvern Jan 24th 2012 6:33PM
On my stats screen I have 21 deaths to Lich King Dungeon Bosses. The top one with 7 deaths is from just Loken.
This brings to mind, why did the stats pages never update to track Cataclysm?
GhostWhoWalks Jan 24th 2012 6:46PM
The biggest irony to this? I've died plenty of times to Wrath bosses...but never to Loken. Ever, on any character. In fact, my deadliest would probably be either Devourer of Souls (due to that nasty damage reflect) or Ingvar the Plunderer.
Pyromelter Jan 25th 2012 1:36AM
I joined midaway through wrath, so loken never killed me either. If I had to guess at who killed me the most, I'd have to guess Sindragosa. Even my more expert 10man group, we wiped so many times on heroic sindragosa it makes my head spin. Amazing what having one average healer can do to a tough heroic raid boss.
Hob Jan 25th 2012 12:23PM
Ugh, Loken. I could not find a way to survive on my rogue... until I started acting like a rogue, blowing all of my cooldowns at the start, doing as much burst damage as possible, then using vanish and running away.
I'm both proud and ashamed.
Lumid Jan 24th 2012 6:33PM
Good read. Having played WoW for many years now I remember some of these fun facts and found the others interesting.
Skyrei Jan 24th 2012 6:34PM
Ah, memories.
boo Jan 24th 2012 6:41PM
wow... tempted to go roll horde on that server... :D
GhostWhoWalks Jan 24th 2012 6:42PM
I find it hilarious that the server with the largest Allaince imbalance is named for a Horde city.
I'm surprised the teacher for the "How to Kill Nefarian" assignment didn't consider it cheating to base your video around something already popular: would a montage of goofy cat videos have been equally permissible?
Finally, I find it interesting that the pure-DPS classes have all lost representation over the years (the loss of Warrior numbers is easily explainable by atleast some of them switching over to the thematically-similar Death Knights). Perhaps another sign that the pure-DPS class in and of itself needs to be removed? (By which I, of course, don't mean that Rogues, Hunters, Mages and Warlocks should be removed, but that all classes need the ability to fill multiple roles. I'm certainly an advocate of mixing DPSing in with the other two roles, so that everyone in a group fills a tanking, healing or other support role, but also is expected to deal damage.)
Evelinda Jan 24th 2012 7:59PM
I'd suggest that the drop in pure dps class representation isn't because people think they're inferior, but because the hybrid classes have become viable as dps. Boomkin, ret pallies, shadow priests, were all sub-par compared to pure dps classes back in bc/vanilla, so people who wanted to just dps, and do it as effectively as possible, would roll a pure.
The addition of a whole new class with two dps specs wouldn't have helped them either.
Drakkenfyre Jan 24th 2012 6:50PM
I miss the Scout Report so much. The creator just stopped and left it at a midpoint.
Crystalsong Forest didn't host TOC because of the way the game engine works. The game loads and unloads models based on distance. But this distance is only measured in horizontal distance and not vertical distance, as the game wasn't built for flying in mind originally. Going on as best as I can remember it, they explained that by having TOC below Dalaran, the client for every single person in both areas would load up the models for everything, including player models, and keep them in memory, decreasing the performance for everyone. You would have two entire zones full of people being loaded and dragging down everyone in those two zones.
More random facts.
The game originally shipped with (I think) around 200 quests. This was intended to be the entire game content at least until the first expansion, as the developers didn't think anyone could blow thru that in any short time. After seeing early players clearing those quests quickly, they scrambled to add more. In Wrath of the Lich King, the game was sitting at over 8000 quests.
Last time it was announced, the known bug list for the game sat at over 66,000 bugs. This includes everything from simple typos in text, to game-breaking bugs which are still being worked on.
The old Goblin NPC's used the male Dwarf skeleton.
Female Humans in the alpha and possibly the beta had a different dance. They had the dance old male Goblins did.
The game, despite contrary belief, does NOT run on the WarCraft 3 engine. I believe this misconception is based on the fact that an early interview said they tried using the WarCraft 3 engine, but it couldn't do what they wanted, so they started from scratch.
Outland, the Emerald Dream, player/guild housing? All planned in vanilla. The files for the Emerald Dream still exist in the game. Old Outland still exists, and two examples of guild housing models exist in the game (the house on GM Island, and Ravenholdt Manor.)
For a short time in the Wrath of the Lich King beta, Sylvanas had a Blood Elf model with red eyes. This looked even doofier than the modified Night Elf model she used before.
The rarest Legendary in the game had a single drop, and only one player owns it. It's the Talisman of Binding Shard, apparantly an early version of Thunderfury's Bindings. It was accidentally left on Ragnaros's loot table, and dropped for a guild. Blizzard let the player keep it, and removed it from the loot table. It has the unique effect of giving the player a Lightning Shield visual effect.
The rarest mount is the Fluorescent Green Mechano-Strider. One exists. It's a non-obtainable mount, which a GM accidentally gave a player when restoring their character instead of their normal mount. They let him keep it.
GM Island existed for the purpose of giving GM's a safe place to enter the world to answer tickets. As time went on, they shifted to using an IM-like client which does not require the GM to be in-game to use. GM's can, at a click of a button, enter your account and any character which they choose. They do not know your login info, the system automatically logs them in.
Employment at Blizzard comes with several game-related perks. The headquarters has a large game library full of different types of games, including ones by competing companies. These games range from NES to modern pc games. Anyone can check these games out. They also, unless it's been changed, receive three WoW accounts free. One includes all of the Collector's Editions, while the other two are normal accounts meant for friends or family. They also receive a lifetime subscription free for themselves.
Their headquarters also feature a full gym, basketball court, babysitting facilities, and available theraputic massages (again, if nothing has changed.)
The old rules for forum CM's using a customized name and portrait were as follows. At least three names submitted for approval, and multiple avatars you would choose from submitted for approval (no lore-centric characters are allowed for US staff.) Yes, that means you can't be a forum CM with the name "Pwnsyouall" sporting a Thrall avatar.
Many forum CM's and GM's have in-game representations. Drysc/Bashiok is in the Exodar. Cat Lady Donna outside SW was named for a former CM who had a fondness for cats. Other employees also exist in-game as NPC's. Ghostcrawler himself was the last to be added to the game, as a rarespawn crab.
Fireshaper Jan 24th 2012 7:41PM
I actually had a GM log into my main while I was on a second account to fix a bug with my raid reset this morning. He chatted with my guild while he was there. It was so cool seeing my toon chat with the Blizzard tag.
Drakkenfyre Jan 25th 2012 1:38AM
They can actually login to your account while you are on it. They can't login to a character you are on, but the one-character-logged-in-at-a-time thing doesn't apply to them. Leading to humorous stories of guild members having their main and an alt logged in talking in guild chat at one time.
Quaza Jan 25th 2012 4:09PM
It's especially fun when the alt you're on is on the opposite faction. It's a weird feeling then the GM ganks you with your own toon.
EaterOfBirds Jan 24th 2012 6:48PM
excellent post, I only knew a couple of these off the top of my head :D
I assumed shadow form was from Vanilla?! :O epic fail. I was a super casual noob back then with one character so I suppose it was an easy miss.
hcampb3 Jan 24th 2012 6:52PM
is that 100,00 supposed to be 10,000 or 100,000?
Allison Robert Jan 24th 2012 7:07PM
Ack, typo! It's 100,000. I fixed up the post, thanks!
fleur Jan 24th 2012 6:54PM
Hello, Captain Armando Ossex was played by an italian guy in vanilla. His guild was Cavalieri dell'Alba on Dragonblight-EU. As far as i know Armando was his rl name and Ossex the char's name; the char is still listed in Cavalieri dell'Alba armory but not avalaible. Maybe someone from the guild can tell more.