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1-24-2012 @ 8:28PM
"Questing in WoW was originally intended to supplement grinding as a means of reaching the level cap."Ughhhhhh, reading this is like reading about how mercury salts were once used as a disinfectant.
1-25-2012 @ 1:38AM
You should know how the rest system used to work in the beta.There were three levels. Rested, Tired, and Exhausted.Rested got you 100% exp. Tired got you 75% exp. Exhausted got you 50% exp. Resting only worked in inns. Not just in cities, and not in the wild at all.That's right, you were actually punished for playing longer. It was designed to keep you from playing one character too long, and rotating characters, but I am sure it also helped lengthen your account time, and the content.After a ton of complaints, they switched it 100% and 150%. Then finally settled on 100% and 200%. I think they said they increased the overall exp given. And the devs said it was the same numbers, just seen from the other side.
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