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1-26-2012 @ 3:11PM
I think the rogue questline regarding the legendary daggers is a great step in this direction. SWTOR has also shown how popular and cool this type of design can be for its playerbase, and other games have had similar types of story mechanics, like dragon age.There are 2 problems I see with implementing this in wow. First is that the game wasn't designed with large class-based lore in design, like SWTOR was, where every class gets their own very long story. Second, with 11 different classes, that is a helluva lot of quest design and implementation. I would love for every class to have a Fangs of the Father type of questline for every expansion, but I have to imagine that the resources it takes to develop that type of thing would take far too long for blizzard to do that with all 11 classes - and that does not even take into account factional differences.So while I agree with your point (bring back class quests!), unfortunately I don't see it coming, at least in MoP. Here's hoping I'll be pleasantly surprised.
1-26-2012 @ 3:27PM
I disagree about it taking them so much time to implement, since many quests were ALREADY in game, and they just took them out... the real reason they took them out in my eyes was that they made changes to some dungeons or zones and the level you encounter them, and they didn't want to go back and redo the lore/adjust the quests to fit ...A problem they could of inelegantly fixed by changing the level at which they became available.
1-26-2012 @ 3:50PM
But DKs already have their own class quest line - it's the DK starter quest chain. And the monks will have something very special in their quest line to choose Horde or Alliance.So really, there's only nine class-specific quest chains that should be designed :)
1-26-2012 @ 4:04PM
Panderans will have their own starting zone. Monks won't have their own quest chain (unless everyone else gets them too). A human monk won't go through a quest chain to pick his faction. That dude is going for the Alliance.
1-26-2012 @ 4:45PM
@ArrohonOh true, I hadn't thought of that. A cool quest chain for a monk of a race other than Pandaren would be having to travel to Pandaria itself, where their discipline comes from, to complete their training. Heck, they could add a billion kung-fu movie references. It would be a blast.
1-27-2012 @ 12:45PM
That would be SO neat, I'd love to have a questline like the one for the Fangs' for my characters that would be great.
2-01-2012 @ 6:12AM
EverQuest did it. They were called Epic weapons. There was version 1. And a few expansions laster, Epic 1.5 and Epic 2.0 Quests you could undertake to revive and upgrade your Epic weapon to current content. Every class had one.And we all know Blizzard poached some of the top raiders, players, and developers from EQ. There is very little that they have presented to us that tells us WHY they cannot impliment class (or even racial) specific Legendary quests that reward based on spec, are scaled to upgrade in expansions, and do not require a full clear by 25 people for 10 weeks straight on top raid content to get a chance at completing one step.They are, quite literally, leaving cash on the table here.
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