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1-26-2012 @ 3:17PM
I agree completely. Though I have to wonder how many people may have skipped over this post due to Ol' Grumpy being in the title, because "Ol' Grumpy" articles prior to this one have an air of talking down to the audience. Aside from that, I think the class-centered experience in Old Republic is an excellent example of how you can design a class-based content experience and still have it be interesting. I have to wonder how much that will inform quest design in MoP and future expansions.
1-26-2012 @ 3:38PM
"Ol' Grumpy articles prior to this one have an air of talking down to the audience"- have you never talked to a grumpy old man? or worse, a grognard?now get offa my lawn...
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