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1-26-2012 @ 3:23PM
Highly seconded, Ol' Grumpy. Removing class quests because they were seen by only a portion of the population is a ridiculous excuse, especially after years of developing complex raid content for, what, 3% of the players?Class quests as training methods are just making that even better, since now you have the fun (and lore) or a quest tailored to you, paired with something to explain just what this thing is and how to use it. There's so much missed opportunity there, and the fact that it'd be fun for us is just a perk.I'd also like it if they took that one step further, and gave us a training quest every ten levels or so. Replace the "Level 10" achievement with "Level 10 Class Quest". Some of the class quests could be brief (Level 10 could be "find your trainer" and "use your new ability three times"), while others could bring back the epic and far-reaching, (level 60 would be a great time for one of these, when you get flying and can travel around more easily.)I remember fondly my Benediction quest line, healing the fleeing citizens and defending against the Scourge.
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