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1-26-2012 @ 5:45PM
The Quel'Delar quest line was my favourite of the game. It's no surprise that the best quest lines aren't the "phat lewt" ones, they are the most meaningful ones; the ones that draw the player into the story, something that for me, is too few and far between in WoW.The class quests do this for everyone. It makes you buy into your role, understand your motivations and backstory, and possibly teach you new things about your class (if not its a great mechanism to do so in the future). Wicth homogenisation, the only seperating one class form another is mechanics. Quests give that lore that each person needs.The rogue quests rocked. As soon as you were in Westfall you had to sneak into the tower and steal that poison to get that ability. It makes you feel like you earned your abilities, and gave depth. The priest quest in EPL (I think you have to heal fleeing people from Strath while they run from plague monsters) bloody rocked. You had to manage triage using various heals to finish it sucessfully.Removing them was a mistake, and hopefully they will be brought back sooner rather than later. SWTOR has shown the viability of the method.
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