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1-26-2012 @ 5:57PM
The problem with a more casual person seeing all of ulduar is that it was so big and long, it took a long time just to walk through the whole thing. Hence the smaller, more modular raids of cataclysm. Blizzard can implement the hard-mode by encounter design into a modular raid system, so we get the best of both worlds. It has nothing to do with being "elitist," and everything to do with being about fun, interesting, and creating a challenge that is more logical than toggling a setting on your UI.
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