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1-30-2012 @ 5:19PM
One thing you'll encounter in LFR is the jerk that leaves, but only after prematurely starting the boss fight for everyone else. Since wipes easily cause /leave cascades in LFR, a premature start can be incredibly detrimental to your play time.This is reportable. GMs consider this to be a form of harassment and will take action accordingly.Again, this only applies to a player who starts a fight and then IMMEDIATELY leaves the raid.
1-30-2012 @ 10:11PM
Had that happen on Yosahj, but the boss despawned when the player left. So no great dramas there.
1-31-2012 @ 7:56AM
I think I ran into a whole group that was doing that. It was two Sundays ago. I zoned in to a fresh instance. We pulled the first trash, then someone pulled in another group. A priest blamed a hunter for doing it, told us to kick him. We pulled the next group, another double pull, a wipe, a druid blamed the same hunter, we kicked him. The hunter pulled a trash pack as he was leaving, we dealt with that. Then we got more folks in, tried to pull the next trash pack and hurray, another double pull. The priest blames a different hunter. I dropped group.Half an hour later, I queued for Siege of Wyrmrest again. Got a group on Morchok. It contained the same priest and druid who had been blaming hunters for pulling double packs. Sure enough, I pulled the boss, a trash pack got pulled and some warlock was blamed by that priest.I suspect they had been spending the afternoon trolling. I put the priest and druid on ignore.
1-31-2012 @ 9:10AM
Way back in the day when Quake was king and Enemy Territory was a free team game, there was one map where you spawned in a barracks. One door and collision detection was enough for one player to hold a whole team in. That player is probably pushing 50 now, but I bet he's still an arsehole.The incidence of active jerks in RF seems to be increasing, I cycle 6 toons through it playing 4 healers and a mage and hunter. To the jerk, the meta game is to annoy people, confuse them and generally wreak havoc. I've had more people killing tentacles on DW's back - sometimes all of them, priests life gripping people out of the purple swirlies on the boat, multiple slime groups pulled and the always favourite of starting an encounter with light on healers, low health and mana. Kicking people is ironically also random, as this is a place where evidence is not taken and reasons aren't given. I was in RF with 2 guildies and our healer was almost immediately killed on the boat due to the tank not grabbing threat. At the end of the fight a vote kick was called on him due to him only doing 8k (and no they didn't even bres the tanks who had both died ;-) ). The vote went through and we left as well, so they had three people to replace. Hell, unless I can see an injustice was done, I would have probably voted yes too, just to get moving. There's simply not enough time to evaluate each vote kick (although Blizz could insist a reason has to appear) and sometimes when you are having multiple wipes on a fight you've romped through a number of times before, you'll do anything just to make it stop ;-)The good LFRs do make up for it though. When maybe 20 people know the fight and most people are doing their jobs, it's a pleasure and it's great to participate in 25 person raids. I'm sure the elitists view it as proof that enough monkeys and typewriters can produce Shakespeare, but it's an experience I've only had rarely, even though playing since WoW Classic.Most of the posters have already offered the tools from our meagre toolbox. Report jerks and bullies and feel free to try and kick them and then //ignore them. It's a game and you're in it to enjoy yourself, so do what you can to help to weed out the killjoys and move on.
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