Skip to Content
1-31-2012 @ 2:00AM
10 is too small. Its no more fun or epic than a 5 man heroic. The reason 10 mans flourish today and 25 mans have died is simple. Wow is fueled by gear upgrades. It is less hassle to grab 9 other people and rush in, grab your loot, and praise yourself for being so awesome. 25 mans were king before because it had better loot (more fuel). Now the loot is the same (which it should be) the drop rates are equal (which it should NOT be) and the headaches are nowhere near the same.So... less headaches, same gear, same amount of gear. This leaves you with no extra invective to do 25 mans. Its the path of least resistance. My opinion when it comes to a massive-multiplayer online role playing game is that it should be massive. 10 man is not massive, its just multiplayer. Massive trade chat is not a role playing game, its an AOL chat room. If 10 man is going to flourish than you obviously don't like MMO's you just like shiny gear.
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.