Zarhym wants to judge a pageant (he's ready because he has a map) and other blue posts

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Blue posts
Quote:
She certainly has my vote.
She certainly has my vote.
If there's a pageant I want to judge. I even own a map.
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I'm perfectly beautiful, thank you much.
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Quote:
Living bodies are a crutch. Rot is hot.
Living bodies are a crutch. Rot is hot.
Oh la la. :o
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Too much clothing. I've got the goods. I'm gonna flaunt 'em.
Abilities that reset cooldowns create potential choices for classes to refresh their cooldowns on demand so that they can be reused; the timing on using this can often result in their victory or demise. Using them for simply zerging in and blowing all cooldowns twice will often not result in the best of outcomes as this can quite often be countered by your opponent.
You have to remember that having an ability that resets cooldowns on demand such as Preparation, Cold Snap or Readiness does not make a class overpowered or provide them with a greater advantage over others. It is simply another part of their toolkit and it comes with an innate choice, "Should I use it now or save it for later?" this adds an additional skill factor to their class. Do you pop it now to increase damage output and possibly secure that kill? Should you may maybe be save it just in case you need that second defensive cooldown or crowd control in a tight spot? Maybe you should wait until everything is finally on cooldown?
Knowing when and where to use these abilities is a very difficult thing to be able to assess. These are the decisions that make or break and separate the good players from the great ones. Just because some classes can refresh their cooldowns on demand every now and then does not mean that the ability allowing them to do so is overpowered or needs to be changed in some way, it's simply another part of their class, as is the same for other abilities for anyone else.
You have to remember that having an ability that resets cooldowns on demand such as Preparation, Cold Snap or Readiness does not make a class overpowered or provide them with a greater advantage over others. It is simply another part of their toolkit and it comes with an innate choice, "Should I use it now or save it for later?" this adds an additional skill factor to their class. Do you pop it now to increase damage output and possibly secure that kill? Should you may maybe be save it just in case you need that second defensive cooldown or crowd control in a tight spot? Maybe you should wait until everything is finally on cooldown?
Knowing when and where to use these abilities is a very difficult thing to be able to assess. These are the decisions that make or break and separate the good players from the great ones. Just because some classes can refresh their cooldowns on demand every now and then does not mean that the ability allowing them to do so is overpowered or needs to be changed in some way, it's simply another part of their class, as is the same for other abilities for anyone else.
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Filed under: Today in WoW






Reader Comments (Page 1 of 1)
Ez Jan 30th 2012 10:11PM
[Too much clothing. I've got the goods. I'm gonna flaunt 'em.]
What is you shoe size?
Mattarias Jan 30th 2012 10:42PM
Considering he's a disembodied floating ghost skull? I'm thinking that's not exactly a question he often gets.
thedoctor2031 Jan 30th 2012 11:55PM
Well if you've got it, flaunt it...
Vacasta Jan 31st 2012 12:06AM
Adam... this is mistakenly filed under The Queue.
xanddra Jan 31st 2012 12:19AM
You missed the best part of Zar's last quote.
Instead of /sunglasses, I will now use /cornflake.
dmberreth Jan 31st 2012 3:30AM
I am amused how the examples given of cooldown reset abilities that "don't make a class overpowered" are listed in the order of my most hated PvP opponents.
Adam Jan 31st 2012 11:27AM
Prot / Blood have reset abilities???
dmberreth Jan 31st 2012 12:39PM
I said my most hated. Not yours.
Bumblebee Jan 31st 2012 2:31PM
I've got to disagree with the CD for CDs argument. It's not a case of such abilities being overpowered. It's about abilities like that doing either too much - in which case the whole class will be balanced around it (as is the case with Rogues and Preparation for 2 expansions) - or too little, which makes the whole ability pointless.
PvE Rogues min/maxing DPS will be forced into Prep in Mists, due to it being potentially the most powerful DPS CD for both Subtlety and Assassination, as well as providing unmatched utility. From a pure numbers point-of-view, PvE Rogues of these specs will not have a choice in that talent tier, which is counter to the whole idea of meaningful choices.
Preparation being pared with Shadowstep and Burst of Speed, 2 mobility abilities, doesn't help at all. It comes down to Mobility vs. Mobility vs. Mobility, DPS and Utility. This isn't a truly meaningful choice here, it's close to a forced one. Nerfing Prep wouldn't help, though, since that could mean it becoming pointless. Seems the logical thing to do would be to remove it altogether and replace it with a another gap closer ability. That would actually give a meaningful, fun choice to Rogues.